diff --git a/public/js/buildings/1v1.js b/public/js/buildings/1v1.js index 0860163..d6eac88 100644 --- a/public/js/buildings/1v1.js +++ b/public/js/buildings/1v1.js @@ -425,7 +425,7 @@ socket.on('turn_change', data => { if (data.boardSync) applyBoardSync(data.boardSync); const activeSlot = data.activeSlot; const nowMyTurn = activeSlot === mySlot; - const activeNameEl = document.getElementById(activeSlot === 'player1' ? 'nameLeft' : 'nameRight'); + const activeNameEl = document.getElementById(activeSlot === (window._leftSlot || 'player1') ? 'nameLeft' : 'nameRight'); const activeName = activeNameEl?.textContent || (nowMyTurn ? 'Du' : 'Gegner'); console.log(`[1v1] turn_change: ${activeSlot} | meinZug: ${nowMyTurn}`); setTurnState(nowMyTurn, activeName); @@ -433,7 +433,7 @@ socket.on('turn_change', data => { socket.on('turn_started', data => { const myT = data.slot === mySlot; - const nameEl = document.getElementById(data.slot === 'player1' ? 'nameLeft' : 'nameRight'); + const nameEl = document.getElementById(data.slot === (window._leftSlot || 'player1') ? 'nameLeft' : 'nameRight'); setTurnState(myT, nameEl?.textContent || (myT ? 'Du' : 'Gegner')); });