From 3d7a6c17ee401cf084b3a58743520b9bf5f07338 Mon Sep 17 00:00:00 2001 From: Cay Date: Fri, 13 Mar 2026 16:30:50 +0000 Subject: [PATCH] pop20 --- public/css/building.css | 78 +++++++++++++++++++++++++++-------------- 1 file changed, 51 insertions(+), 27 deletions(-) diff --git a/public/css/building.css b/public/css/building.css index 308664c..55961bd 100644 --- a/public/css/building.css +++ b/public/css/building.css @@ -213,15 +213,15 @@ body { .character { position: absolute; - top: 90px; + top: 70px; left: 50%; transform: translateX(-50%); } #character-ui { position: relative; - width: 500px; - height: 420px; + width: 600px; + height: 500px; margin: auto; } @@ -233,7 +233,7 @@ body { } .character img { - height: 260px; + height: 340px; object-fit: contain; filter: drop-shadow(0 0 8px rgba(0, 0, 0, 0.6)); } @@ -263,13 +263,19 @@ body { font-size: 12px; color: #3a2413; font-weight: bold; + pointer-events: none; } /* Slot Basis */ +/* SLOT BASIS */ + +.slot:hover { + filter: brightness(1.3); +} + .slot { position: absolute; - width: 70px; height: 70px; @@ -281,54 +287,72 @@ body { justify-content: center; } -/* Slot Positionen */ +/* HELM */ .helmet { - top: 0; + top: 10px; left: 50%; transform: translateX(-50%); } -.shoulder { - top: 60px; - left: 0; -} +/* AMULET */ .amulet { - top: 60px; - right: 0; + top: 80px; + left: 50%; + transform: translateX(-50%); } -.gloves { - top: 150px; - left: 0; +/* SCHULTER */ + +.shoulder { + top: 110px; + left: 80px; } +/* WAFFE */ + .weapon { - top: 150px; - right: 0; + top: 170px; + right: 70px; } -.belt { - top: 230px; - left: 0; +/* HANDSCHUHE */ + +.gloves { + top: 200px; + left: 70px; } +/* SCHILD */ + .shield { - top: 230px; - right: 0; + top: 240px; + right: 70px; } +/* GÜRTEL */ + +.belt { + top: 270px; + left: 50%; + transform: translateX(-50%); +} + +/* RINGE */ + .ring1 { - top: 310px; - left: 0; + top: 330px; + left: 80px; } .ring2 { - top: 310px; - right: 0; + top: 330px; + right: 80px; } +/* STIEFEL */ + .boots { bottom: 0; left: 50%;