diff --git a/public/js/buildings/arena.js b/public/js/buildings/arena.js
index 0904859..20f65e3 100644
--- a/public/js/buildings/arena.js
+++ b/public/js/buildings/arena.js
@@ -31,30 +31,48 @@ export async function loadArena() {
-
-
-
-
-
+
-
Dein Team
-
-
+
Dein Team (2v2)
+
+
-
+
-
-
-
+
-
+
Offene Teams
-
Keine offenen Teams vorhanden.
+
Keine offenen Teams vorhanden.
+
+
+
+
+
+
+
+
+
+
+
+
+
Offene Teams
+
Keine offenen Teams vorhanden.
@@ -68,454 +86,260 @@ export async function loadArena() {
/* ── Styles ─────────────────────────────────────────────────────────────────── */
function injectArenaStyles() {
if (document.getElementById("arena-popup-styles")) return;
-
const style = document.createElement("style");
style.id = "arena-popup-styles";
style.textContent = `
- @keyframes arenaFadeIn {
- from { opacity: 0; }
- to { opacity: 1; }
- }
- @keyframes arenaScaleIn {
- from { transform: scale(0.94); opacity: 0; }
- to { transform: scale(1); opacity: 1; }
- }
- @keyframes pulse {
- 0%, 100% { opacity: 1; }
- 50% { opacity: 0.5; }
- }
+ @keyframes arenaFadeIn { from { opacity:0; } to { opacity:1; } }
+ @keyframes arenaScaleIn { from { transform:scale(0.94); opacity:0; } to { transform:scale(1); opacity:1; } }
+ @keyframes pulse { 0%,100%{opacity:1;} 50%{opacity:0.5;} }
- /* ── Queue Status Box ── */
#arena-queue-status {
- margin-top: 18px;
- padding: 12px 20px;
- border-radius: 10px;
- background: rgba(255, 215, 80, 0.08);
- border: 1px solid rgba(255, 215, 80, 0.3);
- color: #dceb15;
- font-family: "Cinzel", serif;
- font-size: 13px;
- letter-spacing: 1px;
- text-align: center;
- animation: pulse 2s ease-in-out infinite;
+ margin-top:18px; padding:12px 20px; border-radius:10px;
+ background:rgba(255,215,80,0.08); border:1px solid rgba(255,215,80,0.3);
+ color:#dceb15; font-family:"Cinzel",serif; font-size:13px;
+ letter-spacing:1px; text-align:center; animation:pulse 2s ease-in-out infinite;
}
#arena-queue-status .qs-cancel {
- display: inline-block;
- margin-top: 8px;
- font-size: 11px;
- color: rgba(255,100,100,0.8);
- cursor: pointer;
- text-decoration: underline;
- animation: none;
+ display:inline-block; margin-top:8px; font-size:11px;
+ color:rgba(255,100,100,0.8); cursor:pointer; text-decoration:underline; animation:none;
}
- #arena-queue-status .qs-cancel:hover { color: #e74c3c; }
+ #arena-queue-status .qs-cancel:hover { color:#e74c3c; }
- /* ── 2v2 Fehlermeldung ── */
- #arena-2v2-error {
- padding: 10px 14px;
- border-radius: 8px;
- background: rgba(231,76,60,0.12);
- border: 1px solid rgba(231,76,60,0.4);
- color: #e74c3c;
- font-family: "Cinzel", serif;
- font-size: 12px;
- text-align: center;
- margin-bottom: 8px;
+ #arena-2v2-error, #arena-4v4-error {
+ padding:10px 14px; border-radius:8px; margin-bottom:8px;
+ background:rgba(231,76,60,0.12); border:1px solid rgba(231,76,60,0.4);
+ color:#e74c3c; font-family:"Cinzel",serif; font-size:12px; text-align:center;
}
- /* ── Backdrop ── */
- #arena-backdrop {
- position: fixed;
- inset: 0;
- background: rgba(0, 0, 0, 0.82);
- backdrop-filter: blur(5px);
- z-index: 9998;
- animation: arenaFadeIn 0.25s ease;
- }
-
- /* ── Popup ── */
+ #arena-backdrop { position:fixed; inset:0; background:rgba(0,0,0,0.82); backdrop-filter:blur(5px); z-index:9998; animation:arenaFadeIn 0.25s ease; }
#arena-popup {
- position: fixed;
- inset: 50px;
- z-index: 9999;
- display: flex;
- flex-direction: column;
- border-radius: 14px;
- overflow: hidden;
- box-shadow:
- 0 0 0 1px rgba(255, 215, 80, 0.35),
- 0 30px 90px rgba(0, 0, 0, 0.85),
- 0 0 60px rgba(255, 215, 80, 0.08);
- animation: arenaScaleIn 0.28s cubic-bezier(0.22, 1, 0.36, 1);
+ position:fixed; inset:50px; z-index:9999; display:flex; flex-direction:column;
+ border-radius:14px; overflow:hidden;
+ box-shadow: 0 0 0 1px rgba(255,215,80,0.35), 0 30px 90px rgba(0,0,0,0.85);
+ animation:arenaScaleIn 0.28s cubic-bezier(0.22,1,0.36,1);
}
-
- /* ── Titelleiste ── */
#arena-popup-titlebar {
- display: flex;
- align-items: center;
- justify-content: space-between;
- background: rgba(10, 8, 5, 0.95);
- border-bottom: 1px solid rgba(255, 215, 80, 0.3);
- padding: 0 16px;
- height: 42px;
- flex-shrink: 0;
- user-select: none;
- }
- #arena-popup-titlebar .ap-left {
- display: flex;
- align-items: center;
- gap: 10px;
- }
- #arena-popup-titlebar .ap-title {
- font-family: "Cinzel", serif;
- font-size: 13px;
- letter-spacing: 4px;
- color: rgba(255, 215, 80, 0.85);
- text-transform: uppercase;
- text-shadow: 0 1px 8px rgba(0,0,0,0.8);
- }
- #arena-popup-titlebar .ap-url {
- font-size: 11px;
- color: rgba(255,255,255,0.22);
- letter-spacing: 1px;
+ display:flex; align-items:center; justify-content:space-between;
+ background:rgba(10,8,5,0.95); border-bottom:1px solid rgba(255,215,80,0.3);
+ padding:0 16px; height:42px; flex-shrink:0;
}
+ #arena-popup-titlebar .ap-title { font-family:"Cinzel",serif; font-size:13px; letter-spacing:4px; color:rgba(255,215,80,0.85); text-transform:uppercase; }
+ #arena-popup-titlebar .ap-url { font-size:11px; color:rgba(255,255,255,0.22); }
+ #arena-popup iframe { flex:1; border:none; width:100%; display:block; }
- /* ── Match-Found Overlay ── */
#match-found-overlay {
- position: fixed;
- inset: 0;
- z-index: 10000;
- background: rgba(0,0,0,0.9);
- display: flex;
- flex-direction: column;
- align-items: center;
- justify-content: center;
- animation: arenaFadeIn 0.3s ease;
- }
- #match-found-overlay .mfo-title {
- font-family: "Cinzel", serif;
- font-size: 36px;
- color: #ffd750;
- text-shadow: 0 0 30px rgba(255,215,80,0.6);
- letter-spacing: 6px;
- margin-bottom: 12px;
- }
- #match-found-overlay .mfo-vs {
- font-family: "Cinzel", serif;
- font-size: 18px;
- color: rgba(255,255,255,0.75);
- letter-spacing: 3px;
- }
- #match-found-overlay .mfo-bar {
- width: 300px;
- height: 4px;
- background: rgba(255,215,80,0.2);
- border-radius: 2px;
- margin-top: 24px;
- overflow: hidden;
- }
- #match-found-overlay .mfo-bar-fill {
- height: 100%;
- background: #ffd750;
- width: 0%;
- border-radius: 2px;
- transition: width 1.5s ease;
+ position:fixed; inset:0; z-index:10000; background:rgba(0,0,0,0.9);
+ display:flex; flex-direction:column; align-items:center; justify-content:center;
+ animation:arenaFadeIn 0.3s ease;
}
+ #match-found-overlay .mfo-title { font-family:"Cinzel",serif; font-size:36px; color:#ffd750; text-shadow:0 0 30px rgba(255,215,80,0.6); letter-spacing:6px; margin-bottom:12px; }
+ #match-found-overlay .mfo-vs { font-family:"Cinzel",serif; font-size:18px; color:rgba(255,255,255,0.75); letter-spacing:3px; }
+ #match-found-overlay .mfo-bar { width:300px; height:4px; background:rgba(255,215,80,0.2); border-radius:2px; margin-top:24px; overflow:hidden; }
+ #match-found-overlay .mfo-bar-fill { height:100%; background:#ffd750; width:0%; border-radius:2px; transition:width 1.5s ease; }
- /* ── iframe ── */
- #arena-popup iframe {
- flex: 1;
- border: none;
- width: 100%;
- display: block;
- }
+ .arena-mode-card.searching { opacity:0.6; pointer-events:none; border-color:rgba(255,215,80,0.5)!important; }
- /* ── Card: gesucht-Zustand ── */
- .arena-mode-card.searching {
- opacity: 0.6;
- pointer-events: none;
- border-color: rgba(255,215,80,0.5) !important;
- }
-
- /* ── 2v2 Lobby Screen ── */
- #arena-2v2-screen {
- flex-direction: column;
- gap: 14px;
- padding: 16px;
- height: 100%;
- overflow-y: auto;
- }
- .arena-lobby-header {
- display: flex;
- align-items: center;
- gap: 16px;
+ #arena-2v2-screen, #arena-4v4-screen {
+ flex-direction:column; gap:14px; padding:16px; height:100%; overflow-y:auto;
}
+ .arena-lobby-header { display:flex; align-items:center; gap:16px; }
.arena-back-btn {
- background: none;
- border: 1px solid rgba(255,200,80,0.3);
- color: #c8960c;
- font-family: "Cinzel", serif;
- font-size: 12px;
- padding: 4px 12px;
- border-radius: 4px;
- cursor: pointer;
+ background:none; border:1px solid rgba(255,200,80,0.3); color:#c8960c;
+ font-family:"Cinzel",serif; font-size:12px; padding:4px 12px; border-radius:4px; cursor:pointer;
}
- .arena-back-btn:hover { background: rgba(200,150,12,0.15); }
- .arena-lobby-actions { display: flex; gap: 10px; margin-bottom: 4px; }
+ .arena-back-btn:hover { background:rgba(200,150,12,0.15); }
+ .arena-lobby-actions { display:flex; gap:10px; margin-bottom:4px; }
.arena-btn-create {
- background: linear-gradient(#4a3018, #2a1a08);
- border: 2px solid #8b6a3c;
- border-radius: 7px;
- color: #f0d9a6;
- font-family: "Cinzel", serif;
- font-size: 12px;
- padding: 8px 16px;
- cursor: pointer;
- transition: 0.2s;
- }
- .arena-btn-create:hover { border-color: #f0d060; }
- .arena-lobby-title {
- font-family: "Cinzel", serif;
- font-size: 13px;
- color: #a08060;
- letter-spacing: 1px;
- margin-bottom: 6px;
- }
- .arena-lobby-empty {
- font-family: "Cinzel", serif;
- font-size: 12px;
- color: #606060;
- padding: 12px 0;
+ background:linear-gradient(#4a3018,#2a1a08); border:2px solid #8b6a3c; border-radius:7px;
+ color:#f0d9a6; font-family:"Cinzel",serif; font-size:12px; padding:8px 16px; cursor:pointer; transition:0.2s;
}
+ .arena-btn-create:hover { border-color:#f0d060; }
+ .arena-lobby-title { font-family:"Cinzel",serif; font-size:13px; color:#a08060; letter-spacing:1px; margin-bottom:6px; }
+ .arena-lobby-empty { font-family:"Cinzel",serif; font-size:12px; color:#606060; padding:12px 0; }
.arena-lobby-row {
- display: flex;
- align-items: center;
- justify-content: space-between;
- background: linear-gradient(#2a1a08, #1a0f04);
- border: 1px solid #6b4b2a;
- border-radius: 8px;
- padding: 10px 14px;
- margin-bottom: 6px;
+ display:flex; align-items:center; justify-content:space-between;
+ background:linear-gradient(#2a1a08,#1a0f04); border:1px solid #6b4b2a;
+ border-radius:8px; padding:10px 14px; margin-bottom:6px;
}
- .arena-lobby-row-info { display: flex; align-items: center; gap: 12px; }
- .arena-lobby-leader { font-family: "Cinzel", serif; font-size: 13px; color: #f0d9a6; }
- .arena-lobby-level { font-size: 11px; color: #a08060; }
- .arena-lobby-count { font-size: 11px; color: #6a9a4a; }
+ .arena-lobby-row-info { display:flex; align-items:center; gap:12px; }
+ .arena-lobby-leader { font-family:"Cinzel",serif; font-size:13px; color:#f0d9a6; }
+ .arena-lobby-level { font-size:11px; color:#a08060; }
+ .arena-lobby-count { font-size:11px; color:#6a9a4a; }
.arena-btn-join {
- background: linear-gradient(#1a4a18, #0f2a0e);
- border: 2px solid #4a8a3c;
- border-radius: 6px;
- color: #a0e090;
- font-family: "Cinzel", serif;
- font-size: 11px;
- padding: 5px 12px;
- cursor: pointer;
- transition: 0.2s;
+ background:linear-gradient(#1a4a18,#0f2a0e); border:2px solid #4a8a3c; border-radius:6px;
+ color:#a0e090; font-family:"Cinzel",serif; font-size:11px; padding:5px 12px; cursor:pointer; transition:0.2s;
}
- .arena-btn-join:hover { border-color: #8ae060; color: #c0f0a0; }
+ .arena-btn-join:hover { border-color:#8ae060; color:#c0f0a0; }
- /* ── Team-Panel ── */
- .arena-team-box {
- background: linear-gradient(#2a1a08, #1a0f04);
- border: 2px solid #6b4b2a;
- border-radius: 10px;
- padding: 14px;
- }
- .arena-team-title {
- font-family: "Cinzel", serif;
- font-size: 13px;
- color: #f0d060;
- letter-spacing: 2px;
- margin-bottom: 10px;
- }
+ .arena-team-box { background:linear-gradient(#2a1a08,#1a0f04); border:2px solid #6b4b2a; border-radius:10px; padding:14px; }
+ .arena-team-title { font-family:"Cinzel",serif; font-size:13px; color:#f0d060; letter-spacing:2px; margin-bottom:10px; }
.arena-team-player {
- display: flex;
- align-items: center;
- gap: 10px;
- padding: 7px 10px;
- border: 1px solid #3a2810;
- border-radius: 6px;
- margin-bottom: 5px;
- background: rgba(255,255,255,0.03);
- }
- .arena-team-player.ready { border-color: #4a8a3c; background: rgba(74,138,60,0.1); }
- .arena-team-player-name { font-family: "Cinzel", serif; font-size: 12px; color: #f0d9a6; flex: 1; }
- .arena-team-player-level { font-size: 11px; color: #a08060; }
- .arena-team-player-status { font-size: 11px; }
- .arena-waiting-partner {
- font-family: "Cinzel", serif;
- font-size: 11px;
- color: #a08060;
- text-align: center;
- padding: 8px;
- animation: pulse 2s ease-in-out infinite;
+ display:flex; align-items:center; gap:10px; padding:7px 10px;
+ border:1px solid #3a2810; border-radius:6px; margin-bottom:5px; background:rgba(255,255,255,0.03);
}
+ .arena-team-player.ready { border-color:#4a8a3c; background:rgba(74,138,60,0.1); }
+ .arena-team-player-name { font-family:"Cinzel",serif; font-size:12px; color:#f0d9a6; flex:1; }
+ .arena-team-player-level { font-size:11px; color:#a08060; }
+ .arena-team-player-status { font-size:11px; }
+ .arena-waiting-partner { font-family:"Cinzel",serif; font-size:11px; color:#a08060; text-align:center; padding:8px; animation:pulse 2s ease-in-out infinite; }
.arena-btn-ready {
- width: 100%;
- margin-top: 10px;
- background: linear-gradient(#1a4a18, #0f2a0e);
- border: 2px solid #4a8a3c;
- border-radius: 8px;
- color: #a0e090;
- font-family: "Cinzel", serif;
- font-size: 14px;
- padding: 10px;
- cursor: pointer;
- transition: 0.2s;
+ width:100%; margin-top:10px; background:linear-gradient(#1a4a18,#0f2a0e); border:2px solid #4a8a3c;
+ border-radius:8px; color:#a0e090; font-family:"Cinzel",serif; font-size:14px; padding:10px; cursor:pointer; transition:0.2s;
}
- .arena-btn-ready:hover:not([disabled]) { border-color: #8ae060; background: linear-gradient(#2a6a28, #1a3a18); }
- .arena-btn-ready.active { border-color: #8ae060; color: #c0f0a0; cursor: default; }
+ .arena-btn-ready:hover:not([disabled]) { border-color:#8ae060; background:linear-gradient(#2a6a28,#1a3a18); }
+ .arena-btn-ready.active { border-color:#8ae060; color:#c0f0a0; cursor:default; }
.arena-searching-box {
- font-family: "Cinzel", serif;
- font-size: 12px;
- color: #dceb15;
- text-align: center;
- padding: 10px;
- border: 1px solid rgba(255,215,80,0.3);
- border-radius: 8px;
- margin-top: 8px;
- animation: pulse 2s ease-in-out infinite;
+ font-family:"Cinzel",serif; font-size:12px; color:#dceb15; text-align:center;
+ padding:10px; border:1px solid rgba(255,215,80,0.3); border-radius:8px; margin-top:8px;
+ animation:pulse 2s ease-in-out infinite;
+ }
+ .arena-team-slots {
+ font-family:"Cinzel",serif; font-size:11px; color:#a08060;
+ text-align:center; padding:4px 0 8px;
}
`;
document.head.appendChild(style);
}
-/* ── Socket-Referenz holen ──────────────────────────────────────────────────── */
-function getSocket() {
- return window._socket || null;
-}
+/* ── Socket ─────────────────────────────────────────────────────────────────── */
+function getSocket() { return window._socket || null; }
-/* ── Klick-Handler initialisieren ──────────────────────────────────────────── */
+/* ── State ──────────────────────────────────────────────────────────────────── */
+let myArenaData = null;
+let my2v2TeamId = null;
+let my4v4TeamId = null;
+
+/* ── Modus-Klicks ───────────────────────────────────────────────────────────── */
function initArenaModes() {
- document.querySelectorAll(".arena-mode-card").forEach((card) => {
+ document.querySelectorAll(".arena-mode-card").forEach(card => {
card.addEventListener("click", () => {
const mode = card.dataset.mode;
- if (mode === "1v1") {
- handle1v1Click(card);
- } else if (mode === "2v2") {
- open2v2Lobby();
- } else {
- console.log("Arena Modus gewählt:", mode);
- }
+ if (mode === "1v1") handle1v1Click(card);
+ else if (mode === "2v2") openTeamLobby("2v2");
+ else if (mode === "4v4") openTeamLobby("4v4");
});
});
+
+ /* Zurück-Buttons */
+ document.addEventListener("click", e => {
+ const btn = e.target.closest(".arena-back-btn");
+ if (!btn) return;
+ const mode = btn.dataset.back;
+ if (!mode) return;
+ leaveTeam(mode);
+ document.getElementById(`arena-${mode}-screen`).style.display = "none";
+ document.getElementById("arena-mode-screen").style.display = "";
+ if (mode === "2v2") my2v2TeamId = null;
+ if (mode === "4v4") my4v4TeamId = null;
+ });
+
+ /* Team erstellen Buttons */
+ document.addEventListener("click", e => {
+ const btn = e.target.closest(".arena-btn-create");
+ if (!btn) return;
+ const mode = btn.dataset.create;
+ if (!mode) return;
+ const socket = getSocket();
+ if (!socket) return showModeError(mode, "Keine Verbindung zum Server.");
+ console.log(`[${mode}] Team erstellen – sende create_${mode}_team mit:`, myArenaData);
+ socket.emit(`create_${mode}_team`, myArenaData);
+ });
}
-/* ══════════════════════════════════════════════════════════
- 2v2 LOBBY
-══════════════════════════════════════════════════════════ */
-let my2v2TeamId = null;
-let myArenaData = null;
-
-async function open2v2Lobby() {
+/* ── Team-Lobby öffnen (2v2 oder 4v4) ──────────────────────────────────────── */
+async function openTeamLobby(mode) {
const socket = getSocket();
- // Screen ZUERST wechseln – so sind Fehlermeldungen sichtbar
- document.getElementById("arena-mode-screen").style.display = "none";
- document.getElementById("arena-2v2-screen").style.display = "flex";
+ /* Screen sofort wechseln */
+ document.getElementById("arena-mode-screen").style.display = "none";
+ document.getElementById(`arena-${mode}-screen`).style.display = "flex";
if (!socket) {
- console.error("[2v2] Kein Socket – window._socket:", window._socket);
- show2v2Error("Keine Verbindung zum Server. Bitte Seite neu laden.");
+ showModeError(mode, "Keine Verbindung zum Server. Bitte Seite neu laden.");
return;
}
- // Spielerdaten laden
+ /* Spielerdaten laden */
if (!myArenaData) {
try {
- console.log("[2v2] Lade Spielerdaten…");
const res = await fetch("/arena/me");
if (!res.ok) throw new Error("HTTP " + res.status);
myArenaData = await res.json();
- console.log("[2v2] Spielerdaten:", myArenaData);
+ console.log(`[${mode}] Spielerdaten:`, myArenaData);
} catch (err) {
- console.error("[2v2] Spielerdaten Fehler:", err);
- show2v2Error("Spielerdaten konnten nicht geladen werden. (Eingeloggt?)");
+ console.error(`[${mode}] Spielerdaten Fehler:`, err);
+ showModeError(mode, "Spielerdaten konnten nicht geladen werden. (Eingeloggt?)");
return;
}
}
- // Lobbyliste anfordern
- socket.emit("get_2v2_lobbies");
- console.log("[2v2] get_2v2_lobbies gesendet");
+ /* Lobbyliste anfordern */
+ socket.emit(`get_${mode}_lobbies`);
- // Zurück-Button
- document.getElementById("arena-2v2-back").onclick = () => {
- leave2v2Team(socket);
- document.getElementById("arena-2v2-screen").style.display = "none";
- document.getElementById("arena-mode-screen").style.display = "";
- my2v2TeamId = null;
- };
+ /* Alte Listener entfernen */
+ socket.off(`${mode}_lobbies`);
+ socket.off(`${mode}_team_joined`);
+ socket.off(`${mode}_team_update`);
+ socket.off(`${mode}_partner_left`);
+ socket.off(`${mode}_searching`);
+ socket.off(`match_found_${mode}`);
+ socket.off(`${mode}_error`);
- // Team erstellen
- document.getElementById("arena-create-team-btn").onclick = () => {
- console.log("[2v2] Team erstellen geklickt – sende create_2v2_team mit:", myArenaData);
- socket.emit("create_2v2_team", myArenaData);
- };
+ /* Listener registrieren */
+ socket.on(`${mode}_lobbies`, list => renderLobbyList(list, socket, mode));
- // Socket-Listener registrieren (einmalig)
- socket.off("2v2_lobbies");
- socket.off("2v2_team_joined");
- socket.off("2v2_team_update");
- socket.off("2v2_partner_left");
- socket.off("2v2_searching");
- socket.off("match_found_2v2");
- socket.off("2v2_error");
-
- socket.on("2v2_lobbies", (list) => {
- console.log("[2v2] Lobbies empfangen:", list);
- render2v2LobbyList(list, socket);
+ socket.on(`${mode}_team_joined`, data => {
+ if (mode === "2v2") my2v2TeamId = data.teamId;
+ if (mode === "4v4") my4v4TeamId = data.teamId;
+ document.getElementById(`arena-${mode}-team-panel`).style.display = "block";
+ document.getElementById(`arena-${mode}-lobby-section`).style.display = "none";
+ hideModeError(mode);
});
- socket.on("2v2_team_joined", (data) => {
- console.log("[2v2] Team joined:", data);
- my2v2TeamId = data.teamId;
- document.getElementById("arena-team-panel").style.display = "block";
- document.getElementById("arena-lobby-section").style.display = "none";
- hide2v2Error();
- });
+ socket.on(`${mode}_team_update`, data => renderTeamPanel(data, socket, mode));
- socket.on("2v2_team_update", (data) => render2v2TeamPanel(data, socket));
-
- socket.on("2v2_partner_left", (data) => {
- const status = document.getElementById("arena-team-status");
+ socket.on(`${mode}_partner_left`, data => {
+ const status = document.getElementById(`arena-${mode}-team-status`);
if (status) status.innerHTML = `
⚠️ ${data.name} hat das Team verlassen.`;
- render2v2TeamPanel({ teamId: my2v2TeamId, players: [{ name: myArenaData.name, level: myArenaData.level, ready: false }], count: 1 }, socket);
+ const teamId = mode === "2v2" ? my2v2TeamId : my4v4TeamId;
+ renderTeamPanel({ teamId, players: [{ name: myArenaData.name, level: myArenaData.level, ready: false }], count: 1, max: mode === "4v4" ? 4 : 2 }, socket, mode);
});
- socket.on("2v2_searching", () => {
- const status = document.getElementById("arena-team-status");
- if (status) status.innerHTML = `
⏳ Suche nach Gegnerteam…
`;
- const actions = document.getElementById("arena-team-actions");
+ socket.on(`${mode}_searching`, () => {
+ const status = document.getElementById(`arena-${mode}-team-status`);
+ const actions = document.getElementById(`arena-${mode}-team-actions`);
+ if (status) status.innerHTML = `
⏳ Suche nach Gegnerteam…
`;
if (actions) actions.innerHTML = "";
});
- socket.on("match_found_2v2", (data) => {
- socket.off("2v2_lobbies");
- socket.off("2v2_team_update");
- socket.off("2v2_partner_left");
- socket.off("2v2_searching");
+ socket.on(`match_found_${mode}`, data => {
+ socket.off(`${mode}_lobbies`);
+ socket.off(`${mode}_team_update`);
+ socket.off(`${mode}_partner_left`);
+ socket.off(`${mode}_searching`);
showMatchFoundOverlay(myArenaData.name, `Team ${data.myTeam === 1 ? 2 : 1}`, () => {
- document.getElementById("arena-2v2-screen").style.display = "none";
- document.getElementById("arena-mode-screen").style.display = "";
+ document.getElementById(`arena-${mode}-screen`).style.display = "none";
+ document.getElementById("arena-mode-screen").style.display = "";
openArenaPopup(
- `/arena/2v2?match=${encodeURIComponent(data.matchId)}&slot=${encodeURIComponent(data.mySlot)}`,
+ `/arena/${mode}?match=${encodeURIComponent(data.matchId)}&slot=${encodeURIComponent(data.mySlot)}`,
data.opponents?.join(" & ") || "Gegner",
data.matchId,
);
});
});
- socket.on("2v2_error", (data) => {
- console.warn("[2v2] Fehler vom Server:", data.message);
- show2v2Error(data.message);
+ socket.on(`${mode}_error`, data => {
+ console.warn(`[${mode}] Fehler:`, data.message);
+ showModeError(mode, data.message);
});
}
-function render2v2LobbyList(list, socket) {
- const el = document.getElementById("arena-lobby-list");
+/* ── Lobby-Liste rendern ────────────────────────────────────────────────────── */
+function renderLobbyList(list, socket, mode) {
+ const el = document.getElementById(`arena-${mode}-lobby-list`);
if (!el) return;
+ const max = mode === "4v4" ? 4 : 2;
if (!list.length) {
el.innerHTML = `
Keine offenen Teams vorhanden.
`;
return;
@@ -525,7 +349,7 @@ function render2v2LobbyList(list, socket) {
⚔️ ${team.leader}
Lvl ${team.leaderLevel}
- ${team.count}/2 Spieler
+ ${team.count}/${max} Spieler
@@ -533,79 +357,86 @@ function render2v2LobbyList(list, socket) {
el.querySelectorAll(".arena-btn-join").forEach(btn => {
btn.addEventListener("click", () => {
- socket.emit("join_2v2_team", { teamId: btn.dataset.teamid, playerData: myArenaData });
+ socket.emit(`join_${mode}_team`, { teamId: btn.dataset.teamid, playerData: myArenaData });
});
});
}
-function render2v2TeamPanel(data, socket) {
- const playersEl = document.getElementById("arena-team-players");
- const actionsEl = document.getElementById("arena-team-actions");
- const statusEl = document.getElementById("arena-team-status");
+/* ── Team-Panel rendern ─────────────────────────────────────────────────────── */
+function renderTeamPanel(data, socket, mode) {
+ const playersEl = document.getElementById(`arena-${mode}-team-players`);
+ const actionsEl = document.getElementById(`arena-${mode}-team-actions`);
if (!playersEl || !actionsEl) return;
- playersEl.innerHTML = data.players.map(p => `
-
- ${p.name}
- Lvl ${p.level}
- ${p.ready ? '✅ Bereit' : '⌛ Wartet'}
-
- `).join("");
+ const max = data.max || (mode === "4v4" ? 4 : 2);
+ const teamId = mode === "2v2" ? my2v2TeamId : my4v4TeamId;
- if (data.count < 2) {
- actionsEl.innerHTML = `
Warte auf Partner…
`;
- if (statusEl) statusEl.innerHTML = "";
+ playersEl.innerHTML =
+ `
${data.count}/${max} Spieler
` +
+ data.players.map(p => `
+
+ ${p.name}
+ Lvl ${p.level}
+ ${p.ready ? "✅ Bereit" : "⌛ Wartet"}
+
+ `).join("") +
+ /* Leere Slots anzeigen */
+ Array(max - data.count).fill(0).map(() =>
+ `
+ — Wartet auf Spieler —
+
`
+ ).join("");
+
+ if (data.count < max) {
+ actionsEl.innerHTML = `
Warte auf ${max - data.count} weiteren Spieler…
`;
} else {
const myEntry = data.players.find(p => p.name === myArenaData?.name);
const iAmReady = myEntry?.ready;
actionsEl.innerHTML = iAmReady
? `
`
- : `
`;
+ : `
`;
if (!iAmReady) {
- document.getElementById("arena-ready-btn")?.addEventListener("click", () => {
- socket.emit("2v2_player_ready", { teamId: my2v2TeamId });
+ document.getElementById(`arena-${mode}-ready-btn`)?.addEventListener("click", () => {
+ socket.emit(`${mode}_player_ready`, { teamId });
});
}
}
}
-function leave2v2Team(socket) {
- if (my2v2TeamId) {
- socket.emit("leave_2v2_team");
- my2v2TeamId = null;
+/* ── Team verlassen ─────────────────────────────────────────────────────────── */
+function leaveTeam(mode) {
+ const socket = getSocket();
+ if (socket) {
+ socket.emit(`leave_${mode}_team`);
+ socket.off(`${mode}_lobbies`);
+ socket.off(`${mode}_team_joined`);
+ socket.off(`${mode}_team_update`);
+ socket.off(`${mode}_partner_left`);
+ socket.off(`${mode}_searching`);
+ socket.off(`match_found_${mode}`);
+ socket.off(`${mode}_error`);
}
- socket.off("2v2_lobbies");
- socket.off("2v2_team_joined");
- socket.off("2v2_team_update");
- socket.off("2v2_partner_left");
- socket.off("2v2_searching");
- socket.off("match_found_2v2");
- socket.off("2v2_error");
}
-/* ── 2v2 Fehlermeldung ──────────────────────────────────────────────────────── */
-function show2v2Error(msg) {
- const el = document.getElementById("arena-2v2-error");
+/* ── Fehleranzeige ──────────────────────────────────────────────────────────── */
+function showModeError(mode, msg) {
+ const el = document.getElementById(`arena-${mode}-error`);
if (!el) return;
- el.textContent = "❌ " + msg;
+ el.textContent = "❌ " + msg;
el.style.display = "block";
setTimeout(() => { el.style.display = "none"; }, 4000);
}
-function hide2v2Error() {
- const el = document.getElementById("arena-2v2-error");
+function hideModeError(mode) {
+ const el = document.getElementById(`arena-${mode}-error`);
if (el) el.style.display = "none";
}
-/* ── 1v1: Hauptlogik ────────────────────────────────────────────────────────── */
+/* ── 1v1 ────────────────────────────────────────────────────────────────────── */
async function handle1v1Click(card) {
const socket = getSocket();
- if (!socket) {
- showArenaError("Keine Verbindung zum Server. Bitte Seite neu laden.");
- return;
- }
-
+ if (!socket) { showArenaError("Keine Verbindung zum Server."); return; }
if (card.classList.contains("searching")) return;
let me;
@@ -614,55 +445,38 @@ async function handle1v1Click(card) {
if (!res.ok) throw new Error("Status " + res.status);
me = await res.json();
} catch (err) {
- console.error("[1v1] Spielerdaten Fehler:", err);
- showArenaError("Spielerdaten konnten nicht geladen werden. (Eingeloggt?)");
+ showArenaError("Spielerdaten konnten nicht geladen werden.");
return;
}
setCardSearching(card, true);
showQueueStatus(me.level);
-
socket.off("match_found");
socket.off("queue_status");
- socket.on("queue_status", (data) => {
- if (data.status === "waiting") {
- showQueueStatus(me.level, data.poolSize);
- } else if (data.status === "left") {
- setCardSearching(card, false);
- hideQueueStatus();
- }
+ socket.on("queue_status", data => {
+ if (data.status === "waiting") showQueueStatus(me.level, data.poolSize);
+ else if (data.status === "left") { setCardSearching(card, false); hideQueueStatus(); }
});
- socket.once("match_found", (data) => {
+ socket.once("match_found", data => {
socket.off("queue_status");
setCardSearching(card, false);
hideQueueStatus();
-
showMatchFoundOverlay(me.name, data.opponent.name, () => {
openArenaPopup(
`/arena/1v1?match=${encodeURIComponent(data.matchId)}&slot=${encodeURIComponent(data.mySlot)}`,
- data.opponent.name,
- data.matchId,
+ data.opponent.name, data.matchId,
);
});
});
- socket.emit("join_1v1", {
- id: me.id,
- name: me.name,
- level: me.level,
- });
+ socket.emit("join_1v1", { id: me.id, name: me.name, level: me.level });
}
-/* ── Queue abbrechen ────────────────────────────────────────────────────────── */
function cancelQueue(card) {
const socket = getSocket();
- if (socket) {
- socket.emit("leave_1v1");
- socket.off("match_found");
- socket.off("queue_status");
- }
+ if (socket) { socket.emit("leave_1v1"); socket.off("match_found"); socket.off("queue_status"); }
setCardSearching(card, false);
hideQueueStatus();
}
@@ -670,7 +484,6 @@ function cancelQueue(card) {
/* ── Match-Found Splash ─────────────────────────────────────────────────────── */
function showMatchFoundOverlay(myName, opponentName, onDone) {
if (document.getElementById("match-found-overlay")) return;
-
const overlay = document.createElement("div");
overlay.id = "match-found-overlay";
overlay.innerHTML = `
@@ -679,16 +492,8 @@ function showMatchFoundOverlay(myName, opponentName, onDone) {
`;
document.body.appendChild(overlay);
-
- requestAnimationFrame(() => {
- const bar = document.getElementById("mfBar");
- if (bar) bar.style.width = "100%";
- });
-
- setTimeout(() => {
- overlay.remove();
- onDone();
- }, 1600);
+ requestAnimationFrame(() => { const b = document.getElementById("mfBar"); if (b) b.style.width = "100%"; });
+ setTimeout(() => { overlay.remove(); onDone(); }, 1600);
}
/* ── Popup öffnen ───────────────────────────────────────────────────────────── */
@@ -698,24 +503,15 @@ function openArenaPopup(src, opponentName, matchId) {
const backdrop = document.createElement("div");
backdrop.id = "arena-backdrop";
-
const popup = document.createElement("div");
popup.id = "arena-popup";
-
- const title = opponentName
- ? `⚔️ Arena · vs ${opponentName}`
- : "⚔️ Arena";
-
popup.innerHTML = `
`;
-
document.body.appendChild(backdrop);
document.body.appendChild(popup);
}
@@ -724,7 +520,6 @@ function openArenaPopup(src, opponentName, matchId) {
function setCardSearching(card, searching) {
const label = card.querySelector(".arena-mode-label");
const desc = card.querySelector(".arena-mode-desc");
-
if (searching) {
card.classList.add("searching");
label.textContent = "⏳ Suche…";
@@ -739,18 +534,12 @@ function setCardSearching(card, searching) {
function showQueueStatus(myLevel, poolSize) {
const box = document.getElementById("arena-queue-status");
if (!box) return;
-
- const min = Math.max(1, myLevel - 5);
- const max = myLevel + 5;
const pool = poolSize ? ` · ${poolSize} Spieler im Pool` : "";
-
box.style.display = "block";
box.innerHTML = `
- ⏳ Suche Gegner (Level ${min}–${max})${pool}
-
-
Suche abbrechen
+ ⏳ Suche Gegner (Level ${Math.max(1, myLevel-5)}–${myLevel+5})${pool}
+
Suche abbrechen
`;
-
document.getElementById("qs-cancel-btn")?.addEventListener("click", () => {
const card = document.querySelector(".arena-mode-card[data-mode='1v1']");
if (card) cancelQueue(card);
@@ -765,15 +554,11 @@ function hideQueueStatus() {
function showArenaError(msg) {
const box = document.getElementById("arena-queue-status");
if (!box) return;
- box.style.display = "block";
- box.style.animation = "none";
- box.style.borderColor = "rgba(231,76,60,0.5)";
- box.style.color = "#e74c3c";
- box.textContent = "❌ " + msg;
+ box.style.display = "block"; box.style.animation = "none";
+ box.style.borderColor = "rgba(231,76,60,0.5)"; box.style.color = "#e74c3c";
+ box.textContent = "❌ " + msg;
setTimeout(() => {
- box.style.display = "none";
- box.style.animation = "";
- box.style.borderColor = "";
- box.style.color = "";
+ box.style.display = "none"; box.style.animation = "";
+ box.style.borderColor = ""; box.style.color = "";
}, 3000);
}
diff --git a/routes/arena.route.js b/routes/arena.route.js
index 3f21142..be64c53 100644
--- a/routes/arena.route.js
+++ b/routes/arena.route.js
@@ -1,6 +1,6 @@
-const express = require("express");
-const router = express.Router();
-const db = require("../database/database");
+const express = require("express");
+const router = express.Router();
+const db = require("../database/database");
/* ========================
Login Middleware (lokal)
@@ -13,6 +13,27 @@ function requireLogin(req, res, next) {
next();
}
+/* ========================
+ HELPER: Spieler-Stats laden
+======================== */
+
+async function getPlayerStats(userId) {
+ let hp = 20, mana = 3;
+ try {
+ const [[charStats]] = await db.query(
+ "SELECT hp, mana FROM characters WHERE account_id = ?",
+ [userId]
+ );
+ if (charStats) {
+ hp = charStats.hp || 20;
+ mana = charStats.mana || 3;
+ }
+ } catch {
+ // Tabelle existiert evtl. noch nicht – Defaults verwenden
+ }
+ return { hp, mana };
+}
+
/* ================================
Arena Übersicht
GET /arena
@@ -30,20 +51,17 @@ router.get("/", (req, res) => {
======================== */
router.get("/me", requireLogin, async (req, res) => {
- const userId = req.session.user.id;
try {
const [[account]] = await db.query(
"SELECT id, ingame_name, level FROM accounts WHERE id = ?",
- [userId],
+ [req.session.user.id]
);
-
if (!account) {
return res.status(404).json({ error: "Spieler nicht gefunden" });
}
-
res.json({
- id: account.id,
- name: account.ingame_name || "Unbekannter Held",
+ id: account.id,
+ name: account.ingame_name || "Unbekannter Held",
level: account.level || 1,
});
} catch (err) {
@@ -64,54 +82,33 @@ router.get("/1v1", requireLogin, async (req, res) => {
// Kein matchId → direkte Vorschau ohne Matchmaking (z.B. für Tests)
if (!matchId) {
return res.render("1v1-battlefield", {
- title: "1v1 Kampf",
- matchId: null,
- mySlot: "player1",
- player1: req.session?.character?.name || req.session?.user?.ingame_name || "Spieler 1",
- player2: "Gegner",
- player1hp: 20,
+ title: "1v1 Kampf",
+ matchId: null,
+ mySlot: "player1",
+ player1: req.session?.user?.ingame_name || "Spieler 1",
+ player2: "Gegner",
+ player1hp: 20,
player1mana: 3,
- player2hp: 20,
+ player2hp: 20,
player2mana: 3,
});
}
try {
- // Eigene Spielerdaten laden
- const [[me]] = await db.query(
- "SELECT ingame_name, level FROM accounts WHERE id = ?",
- [userId],
- );
-
- // HP + Mana aus Charakter-Tabelle (falls vorhanden, sonst Defaults)
- let myHp = 20;
- let myMana = 3;
-
- try {
- const [[charStats]] = await db.query(
- "SELECT hp, mana FROM characters WHERE account_id = ?",
- [userId],
- );
- if (charStats) {
- myHp = charStats.hp || 20;
- myMana = charStats.mana || 3;
- }
- } catch {
- // Tabelle existiert evtl. noch nicht – Defaults verwenden
- }
-
- const isPlayer1 = slot === "player1";
+ const [[me]] = await db.query("SELECT ingame_name FROM accounts WHERE id = ?", [userId]);
+ const { hp, mana } = await getPlayerStats(userId);
+ const isPlayer1 = slot === "player1";
res.render("1v1-battlefield", {
- title: "⚔️ 1v1 Kampf",
+ title: "⚔️ 1v1 Kampf",
matchId,
- mySlot: slot || "player1",
- player1: isPlayer1 ? (me?.ingame_name || "Du") : "Gegner",
- player2: isPlayer1 ? "Gegner" : (me?.ingame_name || "Du"),
- player1hp: isPlayer1 ? myHp : 20,
- player1mana: isPlayer1 ? myMana : 3,
- player2hp: isPlayer1 ? 20 : myHp,
- player2mana: isPlayer1 ? 3 : myMana,
+ mySlot: slot || "player1",
+ player1: isPlayer1 ? (me?.ingame_name || "Du") : "Gegner",
+ player2: isPlayer1 ? "Gegner" : (me?.ingame_name || "Du"),
+ player1hp: isPlayer1 ? hp : 20,
+ player1mana: isPlayer1 ? mana : 3,
+ player2hp: isPlayer1 ? 20 : hp,
+ player2mana: isPlayer1 ? 3 : mana,
});
} catch (err) {
console.error("[Arena /1v1]", err);
@@ -120,41 +117,91 @@ router.get("/1v1", requireLogin, async (req, res) => {
});
/* ================================
- 2v2 Spielfeld (Platzhalter)
+ 2v2 Spielfeld
GET /arena/2v2
================================ */
-router.get("/2v2", (req, res) => {
- res.render("1v1-battlefield", {
- title: "2v2 Kampf",
- matchId: null,
- mySlot: "player1",
- player1: req.session?.character?.name || "Spieler 1",
- player2: "Gegner",
- player1hp: 20,
- player1mana: 3,
- player2hp: 20,
- player2mana: 3,
- });
+router.get("/2v2", requireLogin, async (req, res) => {
+ const userId = req.session.user.id;
+ const { match: matchId, slot } = req.query;
+
+ if (!matchId) {
+ return res.render("1v1-battlefield", {
+ title: "2v2 Kampf",
+ matchId: null,
+ mySlot: "team1_player1",
+ player1: req.session?.user?.ingame_name || "Spieler 1",
+ player2: "Gegner",
+ player1hp: 20,
+ player1mana: 3,
+ player2hp: 20,
+ player2mana: 3,
+ });
+ }
+
+ try {
+ const [[me]] = await db.query("SELECT ingame_name FROM accounts WHERE id = ?", [userId]);
+ const { hp, mana } = await getPlayerStats(userId);
+
+ res.render("1v1-battlefield", {
+ title: "⚔️ 2v2 Kampf",
+ matchId,
+ mySlot: slot || "team1_player1",
+ player1: me?.ingame_name || "Du",
+ player2: "Gegner",
+ player1hp: hp,
+ player1mana: mana,
+ player2hp: 20,
+ player2mana: 3,
+ });
+ } catch (err) {
+ console.error("[Arena /2v2]", err);
+ res.status(500).send("Fehler beim Laden des Spielfelds.");
+ }
});
/* ================================
- 4v4 Spielfeld (Platzhalter)
+ 4v4 Spielfeld
GET /arena/4v4
================================ */
-router.get("/4v4", (req, res) => {
- res.render("1v1-battlefield", {
- title: "4v4 Kampf",
- matchId: null,
- mySlot: "player1",
- player1: req.session?.character?.name || "Spieler 1",
- player2: "Gegner",
- player1hp: 20,
- player1mana: 3,
- player2hp: 20,
- player2mana: 3,
- });
+router.get("/4v4", requireLogin, async (req, res) => {
+ const userId = req.session.user.id;
+ const { match: matchId, slot } = req.query;
+
+ if (!matchId) {
+ return res.render("1v1-battlefield", {
+ title: "4v4 Kampf",
+ matchId: null,
+ mySlot: "team1_player1",
+ player1: req.session?.user?.ingame_name || "Spieler 1",
+ player2: "Gegner",
+ player1hp: 20,
+ player1mana: 3,
+ player2hp: 20,
+ player2mana: 3,
+ });
+ }
+
+ try {
+ const [[me]] = await db.query("SELECT ingame_name FROM accounts WHERE id = ?", [userId]);
+ const { hp, mana } = await getPlayerStats(userId);
+
+ res.render("1v1-battlefield", {
+ title: "⚔️ 4v4 Kampf",
+ matchId,
+ mySlot: slot || "team1_player1",
+ player1: me?.ingame_name || "Du",
+ player2: "Gegner",
+ player1hp: hp,
+ player1mana: mana,
+ player2hp: 20,
+ player2mana: 3,
+ });
+ } catch (err) {
+ console.error("[Arena /4v4]", err);
+ res.status(500).send("Fehler beim Laden des Spielfelds.");
+ }
});
module.exports = router;
diff --git a/sockets/arena_socket.js b/sockets/arena_socket.js
index 27e4237..ad141fe 100644
--- a/sockets/arena_socket.js
+++ b/sockets/arena_socket.js
@@ -1,45 +1,54 @@
/* ============================================================
sockets/arena.js
- Alle Socket-Events rund um 1v1 Matchmaking & 2v2 Team-Lobby
+ 1v1 Matchmaking + 2v2 Team-Lobby + 4v4 Team-Lobby
============================================================ */
const waitingPool = new Map(); // socketId → { socket, player }
const LEVEL_RANGE = 5;
+const READY_TIMEOUT = 30;
-// 2v2 Team-Lobby
-// teams2v2: teamId → { id, players: [{socketId, player}], ready: Set
}
-const teams2v2 = new Map();
-const readyTeams = new Map(); // teamId → team (fertige Teams warten auf Matchmaking)
+/* ── 2v2 State ── */
+const teams2v2 = new Map(); // teamId → { id, players, ready }
+const readyTeams2v2 = new Map();
-const READY_TIMEOUT = 30; // Sekunden bis Match abgebrochen wird
+/* ── 4v4 State ── */
+const teams4v4 = new Map(); // teamId → { id, players, ready }
+const readyTeams4v4 = new Map();
function generateId() {
return `${Date.now()}_${Math.random().toString(36).slice(2, 7)}`;
}
-/* ─────────────────────────────────────────────────
- HELPER: 2v2 Lobby-Liste an alle senden
-───────────────────────────────────────────────── */
-function broadcastLobbies(io) {
- const list = [];
- for (const [teamId, team] of teams2v2) {
- if (team.players.length < 2) {
+/* ═══════════════════════════════════════════════════════════
+ HELPER: Generisch für 2v2 UND 4v4
+ mode: "2v2" | "4v4"
+ maxPlayers: 2 | 4
+═══════════════════════════════════════════════════════════ */
+function getTeamMap(mode) { return mode === "4v4" ? teams4v4 : teams2v2; }
+function getReadyMap(mode) { return mode === "4v4" ? readyTeams4v4 : readyTeams2v2; }
+function getMaxPlayers(mode) { return mode === "4v4" ? 4 : 2; }
+
+function broadcastLobbies(io, mode) {
+ const teams = getTeamMap(mode);
+ const max = getMaxPlayers(mode);
+ const list = [];
+ for (const [teamId, team] of teams) {
+ if (team.players.length < max) {
list.push({
teamId,
leader: team.players[0]?.player?.name || "?",
leaderLevel: team.players[0]?.player?.level || 1,
count: team.players.length,
+ max,
});
}
}
- io.emit("2v2_lobbies", list);
+ io.emit(`${mode}_lobbies`, list);
}
-/* ─────────────────────────────────────────────────
- HELPER: 2v2 Team-Status an Teammitglieder senden
-───────────────────────────────────────────────── */
-function broadcastTeamStatus(io, teamId) {
- const team = teams2v2.get(teamId);
+function broadcastTeamStatus(io, teamId, mode) {
+ const teams = getTeamMap(mode);
+ const team = teams.get(teamId);
if (!team) return;
const data = {
teamId,
@@ -49,34 +58,31 @@ function broadcastTeamStatus(io, teamId) {
ready: team.ready.has(p.socketId),
})),
count: team.players.length,
+ max: getMaxPlayers(mode),
};
for (const p of team.players) {
- io.to(p.socketId).emit("2v2_team_update", data);
+ io.to(p.socketId).emit(`${mode}_team_update`, data);
}
}
-/* ─────────────────────────────────────────────────
- HELPER: 2v2 Matchmaking
-───────────────────────────────────────────────── */
-function tryMatchmaking2v2(io) {
- const readyList = Array.from(readyTeams.values());
+function tryMatchmaking_nvn(io, mode) {
+ const readyMap = getReadyMap(mode);
+ const readyList = Array.from(readyMap.values());
if (readyList.length < 2) return;
const team1 = readyList[0];
const team2 = readyList[1];
- readyTeams.delete(team1.id);
- readyTeams.delete(team2.id);
- teams2v2.delete(team1.id);
- teams2v2.delete(team2.id);
+ readyMap.delete(team1.id);
+ readyMap.delete(team2.id);
+ getTeamMap(mode).delete(team1.id);
+ getTeamMap(mode).delete(team2.id);
- const matchId = `2v2_${generateId()}`;
+ const matchId = `${mode}_${generateId()}`;
const allPlayers = [
- { team: 1, ...team1.players[0] },
- { team: 1, ...team1.players[1] },
- { team: 2, ...team2.players[0] },
- { team: 2, ...team2.players[1] },
+ ...team1.players.map(p => ({ team: 1, ...p })),
+ ...team2.players.map(p => ({ team: 2, ...p })),
];
for (const p of allPlayers) {
@@ -85,7 +91,7 @@ function tryMatchmaking2v2(io) {
const teamRef = p.team === 1 ? team1 : team2;
const slotIndex = teamRef.players.findIndex(x => x.socketId === p.socketId) + 1;
- io.to(p.socketId).emit("match_found_2v2", {
+ io.to(p.socketId).emit(`match_found_${mode}`, {
matchId,
myTeam: p.team,
teammates,
@@ -95,51 +101,61 @@ function tryMatchmaking2v2(io) {
}
console.log(
- `[2v2] Match: Team1(${team1.players.map(p => p.player.name)})` +
+ `[${mode}] Match: Team1(${team1.players.map(p => p.player.name)})` +
` vs Team2(${team2.players.map(p => p.player.name)}) | ${matchId}`
);
}
-/* ─────────────────────────────────────────────────
- HELPER: 1v1 Matchmaking
-───────────────────────────────────────────────── */
+function leaveAllTeams_nvn(socketId, io, mode) {
+ const teams = getTeamMap(mode);
+ const ready = getReadyMap(mode);
+
+ for (const [teamId, team] of teams) {
+ const idx = team.players.findIndex(p => p.socketId === socketId);
+ if (idx === -1) continue;
+
+ const playerName = team.players[idx].player.name;
+ team.players.splice(idx, 1);
+ team.ready.delete(socketId);
+ ready.delete(teamId);
+
+ if (team.players.length === 0) {
+ teams.delete(teamId);
+ console.log(`[${mode}] Team ${teamId} aufgelöst.`);
+ } else {
+ broadcastTeamStatus(io, teamId, mode);
+ for (const p of team.players) {
+ io.to(p.socketId).emit(`${mode}_partner_left`, { name: playerName });
+ }
+ console.log(`[${mode}] ${playerName} hat Team ${teamId} verlassen.`);
+ }
+ broadcastLobbies(io, mode);
+ break;
+ }
+}
+
+/* ── 1v1 Matchmaking ── */
function tryMatchmaking(io, newSocketId) {
const challenger = waitingPool.get(newSocketId);
if (!challenger) return;
for (const [id, entry] of waitingPool) {
if (id === newSocketId) continue;
-
- const levelDiff = Math.abs(entry.player.level - challenger.player.level);
- if (levelDiff <= LEVEL_RANGE) {
+ if (Math.abs(entry.player.level - challenger.player.level) <= LEVEL_RANGE) {
waitingPool.delete(newSocketId);
waitingPool.delete(id);
const matchId = `match_${Date.now()}_${Math.random().toString(36).slice(2, 7)}`;
+ challenger.socket.emit("match_found", { matchId, opponent: entry.player, mySlot: "player1" });
+ entry.socket.emit("match_found", { matchId, opponent: challenger.player, mySlot: "player2" });
- challenger.socket.emit("match_found", {
- matchId,
- opponent: entry.player,
- mySlot: "player1",
- });
- entry.socket.emit("match_found", {
- matchId,
- opponent: challenger.player,
- mySlot: "player2",
- });
-
- console.log(
- `[1v1] Match: ${challenger.player.name} (Lvl ${challenger.player.level})` +
- ` vs ${entry.player.name} (Lvl ${entry.player.level}) | ${matchId}`
- );
+ console.log(`[1v1] ${challenger.player.name} vs ${entry.player.name} | ${matchId}`);
return;
}
}
}
-/* ─────────────────────────────────────────────────
- HELPER: Bereit-Timer (1v1)
-───────────────────────────────────────────────── */
+/* ── Bereit-Timer (1v1) ── */
function startReadyTimer(io, matchId) {
if (!io._arenaTimers) io._arenaTimers = new Map();
if (io._arenaTimers.has(matchId)) return;
@@ -150,15 +166,11 @@ function startReadyTimer(io, matchId) {
const interval = setInterval(() => {
remaining--;
io.to("arena_" + matchId).emit("ready_timer", { remaining });
-
if (remaining <= 0) {
clearInterval(interval);
io._arenaTimers.delete(matchId);
console.log(`[1v1] Match ${matchId} abgebrochen – Zeit abgelaufen.`);
- io.to("arena_" + matchId).emit("match_cancelled", {
- reason: "timeout",
- message: "Zeit abgelaufen – Match wird abgebrochen.",
- });
+ io.to("arena_" + matchId).emit("match_cancelled", { reason: "timeout", message: "Zeit abgelaufen." });
}
}, 1000);
@@ -171,81 +183,125 @@ function stopReadyTimer(io, matchId) {
if (interval) {
clearInterval(interval);
io._arenaTimers.delete(matchId);
- console.log(`[1v1] Timer für Match ${matchId} gestoppt (beide bereit).`);
- }
-}
-
-/* ─────────────────────────────────────────────────
- HELPER: Spieler aus allen 2v2-Teams entfernen
-───────────────────────────────────────────────── */
-function leaveAllTeams(socketId, io) {
- for (const [teamId, team] of teams2v2) {
- const idx = team.players.findIndex(p => p.socketId === socketId);
- if (idx === -1) continue;
-
- const playerName = team.players[idx].player.name;
- team.players.splice(idx, 1);
- team.ready.delete(socketId);
- readyTeams.delete(teamId);
-
- if (team.players.length === 0) {
- teams2v2.delete(teamId);
- console.log(`[2v2] Team ${teamId} aufgelöst.`);
- } else {
- broadcastTeamStatus(io, teamId);
- for (const p of team.players) {
- io.to(p.socketId).emit("2v2_partner_left", { name: playerName });
- }
- console.log(`[2v2] ${playerName} hat Team ${teamId} verlassen.`);
- }
- broadcastLobbies(io);
- break;
}
}
/* ═══════════════════════════════════════════════════════════
- HAUPT-HANDLER – wird einmal pro Socket-Verbindung gerufen
+ Handler-Generator für 2v2 und 4v4 (DRY)
+═══════════════════════════════════════════════════════════ */
+function registerTeamModeHandlers(io, socket, mode) {
+ const max = getMaxPlayers(mode);
+
+ /* Lobby-Liste anfordern */
+ socket.on(`get_${mode}_lobbies`, () => {
+ const teams = getTeamMap(mode);
+ const list = [];
+ for (const [teamId, team] of teams) {
+ if (team.players.length < max) {
+ list.push({
+ teamId,
+ leader: team.players[0]?.player?.name || "?",
+ leaderLevel: team.players[0]?.player?.level || 1,
+ count: team.players.length,
+ max,
+ });
+ }
+ }
+ socket.emit(`${mode}_lobbies`, list);
+ });
+
+ /* Team erstellen */
+ socket.on(`create_${mode}_team`, (playerData) => {
+ leaveAllTeams_nvn(socket.id, io, mode);
+
+ const player = { id: playerData.id, name: playerData.name, level: Number(playerData.level) || 1 };
+ const teamId = `team_${mode}_${generateId()}`;
+
+ getTeamMap(mode).set(teamId, {
+ id: teamId,
+ players: [{ socketId: socket.id, player }],
+ ready: new Set(),
+ });
+
+ socket.emit(`${mode}_team_joined`, { teamId, isLeader: true });
+ broadcastTeamStatus(io, teamId, mode);
+ broadcastLobbies(io, mode);
+ console.log(`[${mode}] Team ${teamId} erstellt von ${player.name}`);
+ });
+
+ /* Team beitreten */
+ socket.on(`join_${mode}_team`, (data) => {
+ const { teamId, playerData } = data;
+ const team = getTeamMap(mode).get(teamId);
+
+ if (!team) return socket.emit(`${mode}_error`, { message: "Team nicht mehr verfügbar." });
+ if (team.players.length >= max) return socket.emit(`${mode}_error`, { message: "Team ist bereits voll." });
+ if (team.players.find(p => p.socketId === socket.id)) return;
+
+ leaveAllTeams_nvn(socket.id, io, mode);
+
+ const player = { id: playerData.id, name: playerData.name, level: Number(playerData.level) || 1 };
+ team.players.push({ socketId: socket.id, player });
+
+ socket.emit(`${mode}_team_joined`, { teamId, isLeader: false });
+ broadcastTeamStatus(io, teamId, mode);
+ broadcastLobbies(io, mode);
+ console.log(`[${mode}] ${player.name} hat Team ${teamId} beigetreten`);
+ });
+
+ /* Team verlassen */
+ socket.on(`leave_${mode}_team`, () => {
+ leaveAllTeams_nvn(socket.id, io, mode);
+ });
+
+ /* Bereit klicken */
+ socket.on(`${mode}_player_ready`, (data) => {
+ const { teamId } = data;
+ const team = getTeamMap(mode).get(teamId);
+ if (!team || team.players.length < max) return;
+
+ team.ready.add(socket.id);
+ broadcastTeamStatus(io, teamId, mode);
+ console.log(`[${mode}] Bereit in Team ${teamId}: ${team.ready.size}/${max}`);
+
+ if (team.ready.size >= max) {
+ getReadyMap(mode).set(teamId, team);
+ for (const p of team.players) {
+ io.to(p.socketId).emit(`${mode}_searching`, { message: "Suche nach Gegnerteam…" });
+ }
+ console.log(`[${mode}] Team ${teamId} sucht Gegner.`);
+ tryMatchmaking_nvn(io, mode);
+ }
+ });
+}
+
+/* ═══════════════════════════════════════════════════════════
+ HAUPT-HANDLER
═══════════════════════════════════════════════════════════ */
function registerArenaHandlers(io, socket) {
- /* ── 1v1: Queue beitreten ── */
+ /* ── 1v1 ── */
socket.on("join_1v1", (playerData) => {
if (waitingPool.has(socket.id)) return;
-
- const player = {
- id: playerData.id,
- name: playerData.name,
- level: Number(playerData.level) || 1,
- };
-
+ const player = { id: playerData.id, name: playerData.name, level: Number(playerData.level) || 1 };
waitingPool.set(socket.id, { socket, player });
- socket.emit("queue_status", {
- status: "waiting",
- poolSize: waitingPool.size,
- message: `Suche Gegner (Level ${player.level - LEVEL_RANGE}–${player.level + LEVEL_RANGE})…`,
- });
-
+ socket.emit("queue_status", { status: "waiting", poolSize: waitingPool.size });
console.log(`[1v1] ${player.name} (Lvl ${player.level}) im Pool. Größe: ${waitingPool.size}`);
tryMatchmaking(io, socket.id);
});
- /* ── 1v1: Queue verlassen ── */
socket.on("leave_1v1", () => {
if (waitingPool.delete(socket.id)) {
socket.emit("queue_status", { status: "left" });
- console.log(`[1v1] ${socket.id} hat Pool verlassen.`);
}
});
- /* ── 1v1: Spielfeld betreten ── */
socket.on("arena_join", (data) => {
const { matchId, slot } = data;
if (!matchId || !slot) return;
if (!io._arenaRooms) io._arenaRooms = new Map();
- if (!io._arenaRooms.has(matchId)) {
- io._arenaRooms.set(matchId, { sockets: {}, names: {} });
- }
+ if (!io._arenaRooms.has(matchId)) io._arenaRooms.set(matchId, { sockets: {}, names: {} });
const room = io._arenaRooms.get(matchId);
room.sockets[slot] = socket.id;
@@ -258,144 +314,39 @@ function registerArenaHandlers(io, socket) {
player1: room.names["player1"] || "Spieler 1",
player2: room.names["player2"] || "Spieler 2",
});
- console.log(`[Arena] Match ${matchId} bereit: ${room.names["player1"]} vs ${room.names["player2"]}`);
startReadyTimer(io, matchId);
} else {
- socket.to("arena_" + matchId).emit("arena_opponent_joined", {
- name: room.names[slot],
- slot,
- });
+ socket.to("arena_" + matchId).emit("arena_opponent_joined", { name: room.names[slot], slot });
}
});
- /* ── 1v1: Bereit-System ── */
socket.on("player_ready", (data) => {
const { matchId, slot } = data;
if (!matchId || !slot) return;
-
if (!io._arenaReady) io._arenaReady = new Map();
if (!io._arenaReady.has(matchId)) io._arenaReady.set(matchId, new Set());
-
const readySet = io._arenaReady.get(matchId);
readySet.add(slot);
-
- io.to("arena_" + matchId).emit("ready_status", {
- readyCount: readySet.size,
- readySlots: Array.from(readySet),
- });
- console.log(`[1v1] ${slot} bereit in ${matchId} (${readySet.size}/2)`);
-
- if (readySet.size >= 2) {
- stopReadyTimer(io, matchId);
- io._arenaReady.delete(matchId);
- }
+ io.to("arena_" + matchId).emit("ready_status", { readyCount: readySet.size, readySlots: Array.from(readySet) });
+ if (readySet.size >= 2) { stopReadyTimer(io, matchId); io._arenaReady.delete(matchId); }
});
- /* ── 1v1: Aufgeben ── */
socket.on("player_surrender", (data) => {
const { matchId, slot } = data;
- console.log(`[1v1] ${slot} hat aufgegeben in Match ${matchId}`);
io.to("arena_" + matchId).emit("player_surrendered", { slot });
});
- /* ════════════════════════════════════════════
- 2v2 TEAM LOBBY
- ════════════════════════════════════════════ */
-
- /* ── Lobby-Liste anfordern ── */
- socket.on("get_2v2_lobbies", () => {
- const list = [];
- for (const [teamId, team] of teams2v2) {
- if (team.players.length < 2) {
- list.push({
- teamId,
- leader: team.players[0]?.player?.name || "?",
- leaderLevel: team.players[0]?.player?.level || 1,
- count: team.players.length,
- });
- }
- }
- socket.emit("2v2_lobbies", list);
- });
-
- /* ── Neues Team erstellen ── */
- socket.on("create_2v2_team", (playerData) => {
- leaveAllTeams(socket.id, io);
-
- const player = {
- id: playerData.id,
- name: playerData.name,
- level: Number(playerData.level) || 1,
- };
- const teamId = `team_${generateId()}`;
-
- teams2v2.set(teamId, {
- id: teamId,
- players: [{ socketId: socket.id, player }],
- ready: new Set(),
- });
-
- socket.emit("2v2_team_joined", { teamId, isLeader: true });
- broadcastTeamStatus(io, teamId);
- broadcastLobbies(io);
- console.log(`[2v2] Team ${teamId} erstellt von ${player.name}`);
- });
-
- /* ── Team beitreten ── */
- socket.on("join_2v2_team", (data) => {
- const { teamId, playerData } = data;
- const team = teams2v2.get(teamId);
-
- if (!team) return socket.emit("2v2_error", { message: "Team nicht mehr verfügbar." });
- if (team.players.length >= 2) return socket.emit("2v2_error", { message: "Team ist bereits voll." });
- if (team.players.find(p => p.socketId === socket.id)) return;
-
- leaveAllTeams(socket.id, io);
-
- const player = {
- id: playerData.id,
- name: playerData.name,
- level: Number(playerData.level) || 1,
- };
- team.players.push({ socketId: socket.id, player });
-
- socket.emit("2v2_team_joined", { teamId, isLeader: false });
- broadcastTeamStatus(io, teamId);
- broadcastLobbies(io);
- console.log(`[2v2] ${player.name} hat Team ${teamId} beigetreten`);
- });
-
- /* ── Team verlassen ── */
- socket.on("leave_2v2_team", () => {
- leaveAllTeams(socket.id, io);
- });
-
- /* ── Bereit klicken ── */
- socket.on("2v2_player_ready", (data) => {
- const { teamId } = data;
- const team = teams2v2.get(teamId);
- if (!team || team.players.length < 2) return;
-
- team.ready.add(socket.id);
- broadcastTeamStatus(io, teamId);
- console.log(`[2v2] Bereit in Team ${teamId}: ${team.ready.size}/2`);
-
- if (team.ready.size >= 2) {
- readyTeams.set(teamId, team);
- for (const p of team.players) {
- io.to(p.socketId).emit("2v2_searching", { message: "Suche nach Gegnerteam…" });
- }
- console.log(`[2v2] Team ${teamId} sucht Gegner. Ready-Teams: ${readyTeams.size}`);
- tryMatchmaking2v2(io);
- }
- });
+ /* ── 2v2 & 4v4 (generisch) ── */
+ registerTeamModeHandlers(io, socket, "2v2");
+ registerTeamModeHandlers(io, socket, "4v4");
/* ── Disconnect ── */
socket.on("disconnect", () => {
if (waitingPool.delete(socket.id)) {
- console.log(`[1v1] ${socket.id} disconnected – aus 1v1-Pool entfernt.`);
+ console.log(`[1v1] ${socket.id} disconnected – aus Pool entfernt.`);
}
- leaveAllTeams(socket.id, io);
+ leaveAllTeams_nvn(socket.id, io, "2v2");
+ leaveAllTeams_nvn(socket.id, io, "4v4");
});
}