diff --git a/public/js/buildings/arena.js b/public/js/buildings/arena.js
index 08989e8..510fd49 100644
--- a/public/js/buildings/arena.js
+++ b/public/js/buildings/arena.js
@@ -1,5 +1,4 @@
-export async function loadArena(options = {}) {
- const { dailyOnly = false, onMatchComplete = null } = options;
+export async function loadArena() {
const ui = document.querySelector(".building-ui");
ui.innerHTML = `
@@ -16,7 +15,6 @@ export async function loadArena(options = {}) {
Einzelkampf – Beweis deine Stärke im Duell
- ${!dailyOnly ? `
⚔️
2v2
@@ -28,7 +26,6 @@ export async function loadArena(options = {}) {
4v4
Schlachtruf – Führe deine Truppe zum Sieg
- ` : ''}
@@ -39,7 +36,7 @@ export async function loadArena(options = {}) {
`;
injectArenaStyles();
- initArenaModes({ onMatchComplete });
+ initArenaModes();
}
/* ── Styles ────────────────────────────────────────────────────────────────── */
@@ -228,13 +225,13 @@ function getSocket() {
}
/* ── Klick-Handler initialisieren ─────────────────────────────────────────── */
-function initArenaModes({ onMatchComplete = null } = {}) {
+function initArenaModes() {
document.querySelectorAll(".arena-mode-card").forEach((card) => {
card.addEventListener("click", () => {
const mode = card.dataset.mode;
if (mode === "1v1") {
- handle1v1Click(card, onMatchComplete);
+ handle1v1Click(card);
} else {
console.log("Arena Modus gewählt:", mode);
// Platzhalter für 2v2 / 4v4
@@ -244,7 +241,7 @@ function initArenaModes({ onMatchComplete = null } = {}) {
}
/* ── 1v1: Hauptlogik ───────────────────────────────────────────────────────── */
-async function handle1v1Click(card, onMatchComplete = null) {
+async function handle1v1Click(card) {
const socket = getSocket();
if (!socket) {
showArenaError("Keine Verbindung zum Server. Bitte Seite neu laden.");
@@ -290,9 +287,6 @@ async function handle1v1Click(card, onMatchComplete = null) {
setCardSearching(card, false);
hideQueueStatus();
- // Daily als erledigt markieren
- if (typeof onMatchComplete === "function") onMatchComplete();
-
showMatchFoundOverlay(me.name, data.opponent.name, () => {
openArenaPopup(
`/arena/1v1?match=${encodeURIComponent(data.matchId)}&slot=${encodeURIComponent(data.mySlot)}`,
diff --git a/public/js/quickmenu/events.js b/public/js/quickmenu/events.js
index cc7f803..e3f5873 100644
--- a/public/js/quickmenu/events.js
+++ b/public/js/quickmenu/events.js
@@ -1,5 +1,3 @@
-import { loadArena } from "./arena.js";
-
/* ================================
Kristall-Mapping (aus carddeck.js)
================================ */
@@ -54,7 +52,7 @@ export async function loadEvents() {
const events = [
{ id: 1, img: "/images/items/runenhaufen.png", label: "Booster Öffnen", type: "booster" },
- { id: 2, img: "/images/items/runenhaufen.png", label: "1v1 Duell", type: "arena" },
+ { id: 2, img: "/images/items/runenhaufen.png", label: "Textzeile 2" },
{ id: 3, img: "/images/items/runenhaufen.png", label: "Textzeile 3" },
{ id: 4, img: "/images/items/holz.png", label: "Holz Spenden", type: "wood", woodCost: 100 },
{ id: 5, img: "/images/items/gold.png", label: "Gold Spenden", type: "gold", goldCost: 100 },
@@ -194,13 +192,6 @@ export async function loadEvents() {
resetBooster();
return;
}
- if (card.dataset.type === "arena") {
- loadArena({
- dailyOnly: true,
- onMatchComplete: () => markDailyComplete(2),
- });
- return;
- }
if (card.dataset.type === "gold") {
eventsGrid.style.display = "none";
goldUi.style.display = "flex";
@@ -285,6 +276,7 @@ export async function loadEvents() {
clearGoldIntervals();
isGoldSpinning = false;
});
+
// ESC wird zentral in quickmenu.js behandelt (verhindert Listener-Stapelung)
/* ── Booster Zustand ── */