mine hinzugefügt

This commit is contained in:
Cay 2026-03-16 12:29:44 +00:00
parent a5753bf835
commit ae46dcb20f
6 changed files with 565 additions and 0 deletions

2
app.js
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@ -21,6 +21,7 @@ const avatar = require("./routes/avatar");
const equip = require("./routes/equip");
const equipment = require("./routes/equipment");
const blackmarket = require("./routes/blackmarket");
const mineRoute = require("./routes/mine_route");
const compression = require("compression");
@ -208,6 +209,7 @@ app.use("/api/avatar", avatar);
app.use("/api/equip", equip);
app.use("/api/equipment", equipment);
app.use("/api/blackmarket", blackmarket);
app.use("/api/mine", mineRoute);
/* ========================
404 Handler

190
public/css/mine.css Normal file
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@ -0,0 +1,190 @@
/* ================================================
mine.css Mine Gebäude UI
Passt zum bestehenden Design aus building.css
und dem qm-popup / game-notification System
================================================ */
/* ── Panel-Wrapper ─────────────────────────────── */
.mine-panel {
padding: 14px 16px;
display: flex;
flex-direction: column;
gap: 0;
}
/* ── Header-Zeile: Level + Zyklusinfo ──────────── */
.mine-header-row {
display: flex;
align-items: center;
justify-content: space-between;
margin-bottom: 10px;
}
.mine-level-badge {
background: linear-gradient(135deg, #3a2200, #6a3c00);
border: 1px solid #c8952a;
border-radius: 20px;
padding: 4px 12px;
color: #f0c84a;
font-size: 12px;
font-weight: bold;
letter-spacing: 0.04em;
}
.mine-cycles {
font-size: 11px;
color: #a07830;
font-style: italic;
}
/* ── Trennlinie ────────────────────────────────── */
.mine-divider {
height: 1px;
background: linear-gradient(90deg, transparent, #7a5a1a, transparent);
margin: 10px 0;
}
/* ── Abschnitt-Titel ───────────────────────────── */
.mine-section-title {
font-size: 11px;
color: #a07830;
text-transform: uppercase;
letter-spacing: 0.08em;
margin: 0 0 8px 0;
}
/* ── Ressourcen-Liste ──────────────────────────── */
.mine-resources {
display: flex;
flex-direction: column;
gap: 6px;
}
.mine-resource-row {
display: flex;
align-items: center;
gap: 10px;
background: rgba(255, 255, 255, 0.03);
border: 1px solid rgba(122, 90, 26, 0.3);
border-radius: 6px;
padding: 7px 12px;
transition: border-color 0.2s, background 0.2s;
}
.mine-resource-row.mine-resource-ready {
border-color: rgba(200, 149, 42, 0.55);
background: rgba(200, 149, 42, 0.07);
}
.mine-resource-icon {
font-size: 18px;
line-height: 1;
flex-shrink: 0;
}
.mine-resource-label {
flex: 1;
font-size: 13px;
color: #d4b870;
}
.mine-resource-amount {
font-size: 15px;
font-weight: bold;
color: #f0c84a;
min-width: 32px;
text-align: right;
text-shadow: 0 1px 3px rgba(0, 0, 0, 0.6);
}
/* ── Timer-Zeile ───────────────────────────────── */
.mine-timer-row {
display: flex;
align-items: center;
justify-content: space-between;
padding: 2px 0;
}
.mine-timer-label {
font-size: 12px;
color: #a07830;
}
.mine-timer {
font-size: 13px;
font-family: monospace;
color: #f0c84a;
background: rgba(0, 0, 0, 0.35);
border: 1px solid #7a5a1a;
border-radius: 5px;
padding: 3px 10px;
letter-spacing: 0.05em;
}
/* ── Aktions-Bereich ───────────────────────────── */
.mine-actions {
margin-top: 14px;
display: flex;
justify-content: center;
}
/* ── Abholen-Button (wie notification-btn) ─────── */
.mine-btn-collect {
background: linear-gradient(180deg, #c8952a 0%, #7a5310 100%);
color: #fff8e0;
border: 1px solid #f0c84a;
border-radius: 6px;
padding: 9px 28px;
font-size: 13px;
font-family: sans-serif;
font-weight: bold;
cursor: pointer;
letter-spacing: 0.04em;
transition: filter 0.15s, transform 0.1s;
text-shadow: 0 1px 2px rgba(0, 0, 0, 0.6);
width: 100%;
box-shadow: 0 2px 8px rgba(0, 0, 0, 0.5);
}
.mine-btn-collect:hover:not(:disabled) {
filter: brightness(1.2);
transform: translateY(-1px);
}
.mine-btn-collect:active:not(:disabled) {
transform: translateY(0);
filter: brightness(0.95);
}
.mine-btn-collect.mine-btn-disabled,
.mine-btn-collect:disabled {
background: linear-gradient(180deg, #3a3020 0%, #2a2010 100%);
border-color: #5a4a1a;
color: #7a6a3a;
cursor: not-allowed;
box-shadow: none;
transform: none;
filter: none;
}
/* ── Lade- & Fehlerzustände ────────────────────── */
.mine-loading {
padding: 24px;
text-align: center;
color: #a07830;
font-size: 13px;
letter-spacing: 0.04em;
animation: minePulse 1.2s ease-in-out infinite;
}
@keyframes minePulse {
0%, 100% { opacity: 1; }
50% { opacity: 0.45; }
}
.mine-error {
padding: 16px;
text-align: center;
color: #c84040;
font-size: 12px;
}

207
public/js/buildings/mine.js Normal file
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@ -0,0 +1,207 @@
/* ================================
Mine Frontend
Lädt den Aktionen-Tab mit
Produktionsanzeige + Abholen-Button
================================ */
/* showNotification() kommt aus dem globalen Scope (launcher.ejs) */
export async function loadMine(buildingId) {
const actionsTab = document.getElementById("tab-actions");
if (!actionsTab) return;
actionsTab.innerHTML = `<div class="mine-loading">⛏️ Lade Mineninfo...</div>`;
await renderMineStatus(buildingId);
}
/*
Status rendern
*/
async function renderMineStatus(buildingId) {
const actionsTab = document.getElementById("tab-actions");
try {
const res = await fetch(`/api/mine/${buildingId}/status`);
if (!res.ok) throw new Error("API Fehler");
const data = await res.json();
if (data.error) {
actionsTab.innerHTML = `<p class="mine-error">⚠️ ${data.error}</p>`;
return;
}
const minutesLeft = Math.floor(data.next_cycle_in_seconds / 60);
const secondsLeft = data.next_cycle_in_seconds % 60;
/* Ressourcen-Zeilen */
const resourceRows = data.available
.map((r) => {
const icon = resourceIcon(r.resource);
const label = resourceLabel(r.resource);
const ready = data.ready;
return `
<div class="mine-resource-row ${ready ? "mine-resource-ready" : ""}">
<span class="mine-resource-icon">${icon}</span>
<span class="mine-resource-label">${label}</span>
<span class="mine-resource-amount">${r.amount}</span>
</div>`;
})
.join("");
actionsTab.innerHTML = `
<div class="mine-panel">
<div class="mine-header-row">
<span class="mine-level-badge"> Level ${data.level}</span>
<span class="mine-cycles">${data.cycles > 0 ? `${data.cycles}× Zyklus abgeschlossen` : "Läuft..."}</span>
</div>
<div class="mine-divider"></div>
<p class="mine-section-title">Abgebaut</p>
<div class="mine-resources">
${resourceRows}
</div>
<div class="mine-divider"></div>
<div class="mine-timer-row">
<span class="mine-timer-label">Nächster Zyklus in</span>
<span class="mine-timer" id="mine-countdown"
data-seconds="${data.next_cycle_in_seconds}">
${minutesLeft}m ${secondsLeft}s
</span>
</div>
<div class="mine-actions">
<button
class="mine-btn-collect ${data.ready ? "" : "mine-btn-disabled"}"
id="mine-collect-btn"
data-building="${buildingId}"
${data.ready ? "" : "disabled"}
>
${data.ready ? "⛏️ Abholen" : "⏳ Noch nicht bereit"}
</button>
</div>
</div>`;
startCountdown(buildingId);
} catch (err) {
console.error("Mine Fehler:", err);
actionsTab.innerHTML = `<p class="mine-error">⚠️ Fehler beim Laden der Mineninfo.</p>`;
}
}
/*
Abholen-Klick
*/
document.addEventListener("click", async (e) => {
const btn = e.target.closest("#mine-collect-btn");
if (!btn || btn.disabled) return;
const buildingId = btn.dataset.building;
btn.disabled = true;
btn.textContent = "⏳ Wird abgeholt...";
try {
const res = await fetch(`/api/mine/${buildingId}/collect`, { method: "POST" });
if (!res.ok) throw new Error("API Fehler");
const data = await res.json();
if (data.error) {
showNotification(
data.ready_in_display
? `Die Mine ist noch nicht bereit.\nBereit in: ${data.ready_in_display}`
: data.error,
"Mine",
"⛏️"
);
await renderMineStatus(buildingId);
return;
}
/* Erfolg was wurde abgeholt? */
const lines = data.collected
.map((c) => `${resourceIcon(c.resource)} ${resourceLabel(c.resource)}: +${c.amount}`)
.join("\n");
showNotification(
`Erfolgreich abgeholt!\n\n${lines}`,
"Mine",
"⛏️"
);
await renderMineStatus(buildingId);
} catch (err) {
console.error("Abholen Fehler:", err);
showNotification(
"Fehler beim Abholen. Bitte erneut versuchen.",
"Fehler",
"⚠️"
);
await renderMineStatus(buildingId);
}
});
/*
Countdown-Timer (live)
*/
let countdownInterval = null;
function startCountdown(buildingId) {
if (countdownInterval) clearInterval(countdownInterval);
countdownInterval = setInterval(() => {
const el = document.getElementById("mine-countdown");
if (!el) {
clearInterval(countdownInterval);
return;
}
let secs = parseInt(el.dataset.seconds, 10) - 1;
if (secs < 0) secs = 0;
el.dataset.seconds = secs;
const m = Math.floor(secs / 60);
const s = secs % 60;
el.textContent = `${m}m ${s}s`;
/* Zyklus abgeschlossen → UI neu laden */
if (secs === 0) {
clearInterval(countdownInterval);
renderMineStatus(buildingId);
}
}, 1000);
}
/*
Hilfsfunktionen
*/
function resourceIcon(resource) {
const map = {
gold: "🪙",
copper: "🟤",
silver: "⚪",
iron: "⚙️",
stone: "🪨",
wood: "🪵",
};
return map[resource] ?? "📦";
}
function resourceLabel(resource) {
const map = {
gold: "Gold",
copper: "Kupfer",
silver: "Silber",
iron: "Eisen",
stone: "Stein",
wood: "Holz",
};
return map[resource] ?? resource;
}

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@ -1,5 +1,6 @@
import { loadWohnhaus } from "./buildings/wohnhaus.js";
import { loadSchwarzmarkt } from "./buildings/schwarzmarkt.js";
import { loadMine } from "./buildings/mine.js";
const popup = document.getElementById("building-popup");
const title = document.getElementById("popup-title");
const tooltip = document.getElementById("map-tooltip");
@ -9,6 +10,7 @@ const tooltipCache = {};
const buildingModules = {
11: loadWohnhaus,
12: loadSchwarzmarkt,
10: loadMine,
};
/* ================================

163
routes/mine_route.js Normal file
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@ -0,0 +1,163 @@
const express = require("express");
const router = express.Router();
const db = require("../database/database");
const auth = require("../middleware/auth");
/*
GET /api/mine/:buildingId/status
Liefert Level, verfügbare Ressourcen
und Countdown bis zum nächsten Zyklus
*/
router.get("/:buildingId/status", auth, async (req, res) => {
const userId = req.session.user.id;
const buildingId = req.params.buildingId;
try {
const [rows] = await db.query(
`
SELECT
ub.id AS user_building_id,
ub.level,
bp.resource,
bp.amount,
bp.cycle_seconds,
COALESCE(bct.last_collected, NOW()) AS last_collected
FROM user_buildings ub
JOIN building_production bp
ON bp.building_id = ub.building_id
AND bp.level = ub.level
LEFT JOIN building_collect_timer bct
ON bct.user_building_id = ub.id
WHERE ub.user_id = ?
AND ub.building_id = ?
`,
[userId, buildingId]
);
if (!rows.length) {
return res.status(404).json({ error: "Gebäude nicht gefunden" });
}
const { cycle_seconds, last_collected, level } = rows[0];
const elapsed = Math.floor(
(Date.now() - new Date(last_collected).getTime()) / 1000
);
const cycles = Math.floor(elapsed / cycle_seconds);
const nextIn = cycle_seconds - (elapsed % cycle_seconds);
const available = rows.map((r) => ({
resource: r.resource,
amount: r.amount * cycles,
}));
res.json({
level,
cycles,
ready: cycles > 0,
available,
last_collected,
next_cycle_in_seconds: nextIn,
});
} catch (err) {
console.error(err);
res.status(500).json({ error: "DB Fehler" });
}
});
/*
POST /api/mine/:buildingId/collect
Schreibt Ressourcen gut, setzt Timer
*/
router.post("/:buildingId/collect", auth, async (req, res) => {
const userId = req.session.user.id;
const buildingId = req.params.buildingId;
try {
const [rows] = await db.query(
`
SELECT
ub.id AS user_building_id,
ub.level,
bp.resource,
bp.amount,
bp.cycle_seconds,
COALESCE(bct.last_collected, NOW()) AS last_collected
FROM user_buildings ub
JOIN building_production bp
ON bp.building_id = ub.building_id
AND bp.level = ub.level
LEFT JOIN building_collect_timer bct
ON bct.user_building_id = ub.id
WHERE ub.user_id = ?
AND ub.building_id = ?
`,
[userId, buildingId]
);
if (!rows.length) {
return res.status(404).json({ error: "Gebäude nicht gefunden" });
}
const { user_building_id, cycle_seconds, last_collected } = rows[0];
const elapsed = Math.floor(
(Date.now() - new Date(last_collected).getTime()) / 1000
);
const cycles = Math.floor(elapsed / cycle_seconds);
if (cycles < 1) {
const waitSeconds = cycle_seconds - elapsed;
const minutes = Math.floor(waitSeconds / 60);
const seconds = waitSeconds % 60;
return res.json({
error: "Noch nichts bereit",
ready_in_seconds: waitSeconds,
ready_in_display: `${minutes}m ${seconds}s`,
});
}
// Ressourcen gutschreiben
for (const row of rows) {
const toAdd = row.amount * cycles;
await db.query(
`
INSERT INTO account_currency (account_id, \`${row.resource}\`)
VALUES (?, ?)
ON DUPLICATE KEY UPDATE \`${row.resource}\` = \`${row.resource}\` + ?
`,
[userId, toAdd, toAdd]
);
}
// Timer vorsetzen — Rest-Sekunden bleiben erhalten, kein Verlust
const newLastCollected = new Date(
new Date(last_collected).getTime() + cycles * cycle_seconds * 1000
);
await db.query(
`
INSERT INTO building_collect_timer (user_building_id, last_collected)
VALUES (?, ?)
ON DUPLICATE KEY UPDATE last_collected = ?
`,
[user_building_id, newLastCollected, newLastCollected]
);
const collected = rows.map((r) => ({
resource: r.resource,
amount: r.amount * cycles,
}));
res.json({
success: true,
cycles,
collected,
});
} catch (err) {
console.error(err);
res.status(500).json({ error: "DB Fehler" });
}
});
module.exports = router;

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@ -12,6 +12,7 @@
<link rel="stylesheet" href="/css/global.css" />
<link rel="stylesheet" href="/css/building.css" />
<link rel="stylesheet" href="/css/quickmenu.css" />
<link rel="stylesheet" href="/css/mine.css" />
<style>
body {
margin: 0;