hgxkzh
This commit is contained in:
parent
3c35cd8594
commit
afc744f0ee
@ -359,24 +359,30 @@ function registerTeamModeHandlers(io, socket, mode) {
|
||||
});
|
||||
}
|
||||
|
||||
/* ── Helper: Event direkt an beide Spieler eines Matches senden ── */
|
||||
/* ── Helper: Event an beide Spieler senden (direkt + Room-Fallback) ── */
|
||||
function emitToMatch(io, matchId, event, data) {
|
||||
const room = io._arenaRooms?.get(matchId);
|
||||
if (!room) return;
|
||||
["player1", "player2"].forEach((slot) => {
|
||||
if (room.sockets[slot]) {
|
||||
io.to(room.sockets[slot]).emit(event, data);
|
||||
}
|
||||
});
|
||||
// Direkt an bekannte Socket-IDs senden
|
||||
if (room) {
|
||||
["player1", "player2"].forEach((slot) => {
|
||||
if (room.sockets[slot]) {
|
||||
io.to(room.sockets[slot]).emit(event, data);
|
||||
}
|
||||
});
|
||||
}
|
||||
// Zusätzlich Room-Broadcast als Fallback (z.B. nach Reconnect)
|
||||
io.to("arena_" + matchId).emit(event, data);
|
||||
}
|
||||
|
||||
function emitToOpponent(io, matchId, senderSlot, event, data) {
|
||||
const room = io._arenaRooms?.get(matchId);
|
||||
if (!room) return;
|
||||
const opponentSlot = senderSlot === "player1" ? "player2" : "player1";
|
||||
if (room.sockets[opponentSlot]) {
|
||||
// Direkt an Gegner-Socket senden
|
||||
if (room?.sockets[opponentSlot]) {
|
||||
io.to(room.sockets[opponentSlot]).emit(event, data);
|
||||
}
|
||||
// Zusätzlich Room-Broadcast als Fallback
|
||||
io.to("arena_" + matchId).emit(event, data);
|
||||
}
|
||||
|
||||
/* ═══════════════════════════════════════════════════════════
|
||||
|
||||
@ -880,7 +880,7 @@
|
||||
socket.on("turn_change", (data) => {
|
||||
// Duplikat-Schutz: identisches Event innerhalb 500ms ignorieren
|
||||
const now = Date.now();
|
||||
if (now - lastTurnChangeTs < 500) return;
|
||||
if (now - lastTurnChangeTs < 200) return;
|
||||
lastTurnChangeTs = now;
|
||||
|
||||
const nowMyTurn = data.activeSlot === mySlot;
|
||||
@ -1359,17 +1359,12 @@
|
||||
});
|
||||
|
||||
/* ── Gegner hat Karte gespielt → auf Board anzeigen ── */
|
||||
const receivedCardEvents = new Set(); // Duplikat-Schutz
|
||||
socket.on("card_played", (data) => {
|
||||
// Eigene Aktionen ignorieren (bereits lokal gesetzt)
|
||||
// Eigene Aktionen ignorieren (lokal bereits gesetzt)
|
||||
if (data.slot === mySlot) return;
|
||||
|
||||
// Duplikat-Schutz: dasselbe boardSlot-Event nicht doppelt verarbeiten
|
||||
const eventKey = data.boardSlot + "_" + (data.card?.name || "");
|
||||
if (receivedCardEvents.has(eventKey)) return;
|
||||
receivedCardEvents.add(eventKey);
|
||||
// Key nach 2s wieder freigeben (für spätere Karten auf demselben Slot)
|
||||
setTimeout(() => receivedCardEvents.delete(eventKey), 2000);
|
||||
// Slot bereits belegt → ignorieren
|
||||
if (boardState[data.boardSlot]) return;
|
||||
|
||||
const slotEl = document.getElementById(data.boardSlot);
|
||||
if (!slotEl) {
|
||||
|
||||
Loading…
Reference in New Issue
Block a user