tdzktrdzj

This commit is contained in:
cay 2026-04-13 11:47:15 +01:00
parent d58e27cbe6
commit d1cc1ab733

View File

@ -529,11 +529,12 @@
const baseCd = Number(state.card.cooldown || 0); const baseCd = Number(state.card.cooldown || 0);
// Erste Runde ungespielt -> halbieren // Karte war diese Runde spielbar, wurde aber NICHT gespielt
if (!state.wasReduced) { if (state.currentCd <= 0 && !state.wasReduced) {
if (baseCd > 0) { if (baseCd > 0) {
let reduced = Math.floor(baseCd / 2); let reduced = Math.floor(baseCd / 2);
if (reduced < 1) reduced = 1; if (reduced < 1) reduced = 1;
state.currentCd = reduced; state.currentCd = reduced;
} else { } else {
state.currentCd = 0; state.currentCd = 0;
@ -542,7 +543,7 @@
state.wasReduced = true; state.wasReduced = true;
} }
// Danach normal runterzählen // Normales Cooldown runterzählen
else { else {
if (state.currentCd > 0) { if (state.currentCd > 0) {
state.currentCd--; state.currentCd--;