298 lines
10 KiB
Plaintext
298 lines
10 KiB
Plaintext
<!doctype html>
|
||
<html lang="de">
|
||
<head>
|
||
<meta charset="UTF-8" />
|
||
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
|
||
<title><%= title || "Spielfeld" %></title>
|
||
|
||
<link
|
||
href="https://fonts.googleapis.com/css2?family=Cinzel:wght@400;700&display=swap"
|
||
rel="stylesheet"
|
||
/>
|
||
|
||
<link rel="stylesheet" href="/css/1v1.css" />
|
||
</head>
|
||
|
||
<body>
|
||
|
||
<!-- Warte-Overlay bis Gegner verbunden ist -->
|
||
<div id="connecting-overlay">
|
||
<div class="spinner"></div>
|
||
<div>Warte auf Gegner…</div>
|
||
<p>Verbindung wird hergestellt</p>
|
||
</div>
|
||
|
||
<div class="board">
|
||
<!-- TOP BAR -->
|
||
<div class="top-bar">
|
||
<div class="game-title"><%= title || "Spielfeld" %></div>
|
||
|
||
<div class="top-icons">
|
||
<div class="top-icon">⚙</div>
|
||
<div class="top-icon">🗺</div>
|
||
<div class="top-icon">📖</div>
|
||
<div class="top-icon">🏆</div>
|
||
</div>
|
||
|
||
<div class="top-bar-actions">
|
||
<button class="bereit-btn" id="bereit-btn" onclick="handleBereit()">✔ BEREIT</button>
|
||
<button class="end-turn-btn" id="end-turn-btn" disabled>Zug beenden</button>
|
||
<button class="aufgeben-btn" id="aufgeben-btn" onclick="handleAufgeben()">🏳 Aufgeben</button>
|
||
</div>
|
||
</div>
|
||
|
||
<!-- Spielfeld-Sperre bis beide Spieler bereit sind -->
|
||
<div id="board-lock-overlay"></div>
|
||
|
||
<!-- LEFT AVATAR (Spieler 1) -->
|
||
<div class="avatar avatar-left" id="avLeft">
|
||
<input
|
||
type="file"
|
||
accept="image/*"
|
||
onchange="loadAvatar(this, 'avImgL', 'avLeft')"
|
||
/>
|
||
|
||
<img id="avImgL" class="av-img" />
|
||
|
||
<div class="av-placeholder" id="avPhL">
|
||
<div class="av-icon">⚔</div>
|
||
</div>
|
||
|
||
<div class="av-name" id="nameLeft"><%= player1 || "Spieler 1" %></div>
|
||
|
||
<div class="av-stats">
|
||
<div class="stat hp">
|
||
<span class="s-icon">❤</span>
|
||
<span class="s-val" id="hpLeft"><%= player1hp || 20 %></span>
|
||
</div>
|
||
|
||
<div class="stat mana">
|
||
<span class="s-icon">💧</span>
|
||
<span class="s-val" id="manaLeft"><%= player1mana || 3 %></span>
|
||
</div>
|
||
</div>
|
||
|
||
<div class="hp-orb" id="orbLeft"><%= player1hp || 15 %></div>
|
||
</div>
|
||
|
||
<!-- RIGHT AVATAR (Spieler 2) -->
|
||
<div class="avatar avatar-right" id="avRight">
|
||
<input
|
||
type="file"
|
||
accept="image/*"
|
||
onchange="loadAvatar(this, 'avImgR', 'avRight')"
|
||
/>
|
||
|
||
<img id="avImgR" class="av-img" />
|
||
|
||
<div class="av-placeholder" id="avPhR">
|
||
<div class="av-icon">🛡</div>
|
||
</div>
|
||
|
||
<div class="av-name" id="nameRight"><%= player2 || "Spieler 2" %></div>
|
||
|
||
<div class="av-stats">
|
||
<div class="stat hp">
|
||
<span class="s-icon">❤</span>
|
||
<span class="s-val" id="hpRight"><%= player2hp || 20 %></span>
|
||
</div>
|
||
|
||
<div class="stat mana">
|
||
<span class="s-icon">💧</span>
|
||
<span class="s-val" id="manaRight"><%= player2mana || 3 %></span>
|
||
</div>
|
||
</div>
|
||
|
||
<div class="hp-orb" id="orbRight"><%= player2hp || 15 %></div>
|
||
</div>
|
||
|
||
<!-- CENTER CARD ROWS -->
|
||
<div class="card-area">
|
||
<div class="row-label">Reihe 1</div>
|
||
<div class="card-row" id="row1"></div>
|
||
|
||
<div class="row-label">Reihe 2</div>
|
||
<div class="card-row" id="row2"></div>
|
||
</div>
|
||
|
||
<!-- BOTTOM BAR -->
|
||
<div class="bottom-bar">
|
||
<!-- HAND -->
|
||
<div class="hand-area" id="handArea"></div>
|
||
|
||
<!-- ACTION BUTTONS -->
|
||
<div class="action-hud">
|
||
<div class="action-row">
|
||
<div class="action-btn" title="Angriff">⚔</div>
|
||
<div class="action-btn" title="Magie">✨</div>
|
||
<div class="action-btn" title="Verteidigung">🛡</div>
|
||
</div>
|
||
|
||
<div class="action-row">
|
||
<div class="action-btn" title="Heilen">💊</div>
|
||
<div class="action-btn" title="Karte ziehen">🃏</div>
|
||
<div class="action-btn" title="Einstellungen">⚙</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
|
||
<!-- Socket.io (wird vom Parent-Fenster geerbt oder eigenständig geladen) -->
|
||
<script src="/socket.io/socket.io.js"></script>
|
||
|
||
<script>
|
||
// ── Spielfeld-Karten aufbauen ──────────────────────────────────────────
|
||
["row1", "row2"].forEach((id) => {
|
||
const row = document.getElementById(id);
|
||
|
||
for (let i = 1; i <= 11; i++) {
|
||
const s = document.createElement("div");
|
||
s.className = "card-slot";
|
||
|
||
if (id === "row1" && i === 1) {
|
||
s.innerHTML = `
|
||
<img
|
||
src="/images/playcards/Silberklinge.png"
|
||
alt="Silberklinge"
|
||
style="width:100%;height:100%;object-fit:cover;border-radius:7px;"
|
||
>
|
||
`;
|
||
} else {
|
||
s.innerHTML =
|
||
'<span class="slot-icon">✦</span><span class="slot-num">' +
|
||
i +
|
||
"</span>";
|
||
}
|
||
|
||
row.appendChild(s);
|
||
}
|
||
});
|
||
|
||
// ── Hand-Karten aufbauen ───────────────────────────────────────────────
|
||
const hand = document.getElementById("handArea");
|
||
|
||
const silberklinge = document.createElement("div");
|
||
silberklinge.className = "hand-slot";
|
||
silberklinge.innerHTML = `
|
||
<img
|
||
src="/images/playcards/Silberklinge.png"
|
||
alt="Silberklinge"
|
||
style="width:100%;height:100%;object-fit:cover;border-radius:7px;"
|
||
>
|
||
`;
|
||
hand.appendChild(silberklinge);
|
||
|
||
for (let i = 1; i < 8; i++) {
|
||
const s = document.createElement("div");
|
||
s.className = "hand-slot";
|
||
s.innerHTML = '<span class="hs-icon">🃏</span>';
|
||
hand.appendChild(s);
|
||
}
|
||
|
||
// ── Match-Daten aus URL ────────────────────────────────────────────────
|
||
const urlParams = new URLSearchParams(window.location.search);
|
||
const matchId = urlParams.get("match") || "<%= matchId || '' %>";
|
||
const mySlot = urlParams.get("slot") || "<%= mySlot || 'player1' %>";
|
||
const amIPlayer1 = mySlot === "player1";
|
||
|
||
// ── Socket.io: Gegner-Namen live empfangen ─────────────────────────────
|
||
const socket = io();
|
||
|
||
socket.emit("arena_join", { matchId, slot: mySlot });
|
||
|
||
socket.on("arena_opponent_joined", (data) => {
|
||
// Gegner-Name anzeigen
|
||
const opponentName = data.name || "Gegner";
|
||
|
||
if (amIPlayer1) {
|
||
document.getElementById("nameRight").textContent = opponentName;
|
||
} else {
|
||
document.getElementById("nameLeft").textContent = opponentName;
|
||
}
|
||
|
||
// Overlay entfernen
|
||
const overlay = document.getElementById("connecting-overlay");
|
||
if (overlay) overlay.remove();
|
||
});
|
||
|
||
// Beide Spieler sind verbunden → beide benachrichtigen
|
||
socket.on("arena_ready", (data) => {
|
||
const overlay = document.getElementById("connecting-overlay");
|
||
if (overlay) overlay.remove();
|
||
|
||
// Namen setzen
|
||
document.getElementById("nameLeft").textContent = data.player1 || "Spieler 1";
|
||
document.getElementById("nameRight").textContent = data.player2 || "Spieler 2";
|
||
});
|
||
|
||
// ── Bereit-System ─────────────────────────────────────────────────────
|
||
let myReady = false;
|
||
|
||
function handleBereit() {
|
||
if (myReady) return;
|
||
myReady = true;
|
||
|
||
const btn = document.getElementById("bereit-btn");
|
||
btn.textContent = "✔ BEREIT";
|
||
btn.classList.add("bereit-clicked");
|
||
btn.disabled = true;
|
||
|
||
socket.emit("player_ready", { matchId, slot: mySlot });
|
||
}
|
||
|
||
socket.on("ready_status", (data) => {
|
||
// data.readyCount = wie viele Spieler bereits bereit sind
|
||
if (data.readyCount === 2) {
|
||
// Beide bereit → Sperre aufheben
|
||
const lock = document.getElementById("board-lock-overlay");
|
||
if (lock) lock.remove();
|
||
|
||
const bereitBtn = document.getElementById("bereit-btn");
|
||
if (bereitBtn) bereitBtn.remove();
|
||
|
||
const endBtn = document.getElementById("end-turn-btn");
|
||
if (endBtn) endBtn.disabled = false;
|
||
}
|
||
});
|
||
|
||
function handleAufgeben() {
|
||
// Funktion offen – hier kann später die Aufgabe-Logik rein
|
||
socket.emit("player_surrender", { matchId, slot: mySlot });
|
||
}
|
||
// ─────────────────────────────────────────────────────────────────────
|
||
|
||
// ── Avatar laden (lokal) ──────────────────────────────────────────────
|
||
function loadAvatar(input, imgId, parentId) {
|
||
const file = input.files[0];
|
||
if (!file) return;
|
||
|
||
const r = new FileReader();
|
||
r.onload = (e) => {
|
||
const img = document.getElementById(imgId);
|
||
img.src = e.target.result;
|
||
img.style.display = "block";
|
||
|
||
const parent = document.getElementById(parentId);
|
||
const ph = parent.querySelector(".av-placeholder");
|
||
if (ph) ph.style.display = "none";
|
||
};
|
||
r.readAsDataURL(file);
|
||
}
|
||
|
||
function loadPortrait(input, imgId) {
|
||
const file = input.files[0];
|
||
if (!file) return;
|
||
|
||
const r = new FileReader();
|
||
r.onload = (e) => {
|
||
const img = document.getElementById(imgId);
|
||
img.src = e.target.result;
|
||
img.style.display = "block";
|
||
img.parentElement.querySelector("span").style.display = "none";
|
||
};
|
||
r.readAsDataURL(file);
|
||
}
|
||
</script>
|
||
</body>
|
||
</html>
|